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STEM Racing System Package – Roll Out Race Track

STEM Racing System Package – Roll Out Race Track, STEM Racing System Package – Roll Out Race Track For use with the new STEM Racing Primary Class Group Starter Pack, the first step on the F1 in Schools ladder and an ideal progression from the Denford Primary STEM project. Ideal for testing cars and also easy to transport and store. Includes: F1 Roll Out Race Track System & F1 Race Control System (Stand Alone) The F1 Primary Class has been designed as an ideal progression from...

Inspired by Industry Bulletproof

Inspired by Industry Bulletproof, Inspired by Industry: Bulletproof This context allows students to explore the impact and improvement of packaging, focusing on sustainability and secondary uses. While prototypes will mainly involve card and paper, students can experiment with alternative materials like mycelium, fabric, timber, or polymers, reinforcing the 6R’s of sustainability. The project encourages design creativity, with potential collaboration with local companies aiming to reduce or repurpose packaging. Outcomes include prototypes demonstrating innovative secondary uses, such as plantable packaging or multifunctional designs. Teachers may limit materials for manageability and encourage group collaboration to present ideas professionally. Log in...

Inspired by Industry RAF

Inspired by Industry RAF, Inspired by Industry: RAF This context allows students to explore temporary shelter design for various situations, from humanitarian aid to pop-up market stalls and pet carriers. The project encourages material exploration, testing for properties like insulation and waterproofing, and considering collapsible structures and mechanical systems. Students can create physical or CAD prototypes, with testing methods ranging from virtual FEA analysis to hands-on team challenges like building and water-testing shelters. The project supports individual and group work, fostering problem-solving and engineering skills while allowing creative freedom in designing functional, adaptable shelters. Log in or...

Inspired by Industry Pure Electric

Inspired by Industry Pure Electric, Inspired by Industry: Pure Electric Students tackle the design of cargo-carrying systems for bikes, scooters, and e-scooters. This project encourages practical prototyping, precise measuring, and material experimentation, including multi-material solutions using fabrics and polymers. From creating holders for tools and water bottles to waterproof carriers, students can test their designs in class and refine them conceptually with CAD software. Log in or join the Association and add this to your basket. This classroom resource is free so there will be no payment required. Next take a look at the additional member-only Focused...

Inspired by Industry KI Europe

Inspired by Industry KI Europe, Inspired by Industry: KI Europe This context explores reducing components in furniture design while maintaining strength and functionality. Students can experiment with a range of materials, including timbers, metals, and 3D-printed components. Techniques like lamination, generative design, and destructive testing can also be incorporated. The challenge aligns with the ‘Furniture Makers’ Company’ student competition, inspiring innovative approaches to furniture solutions such as lightweight camping gear, multifunctional furniture, or slot-together components. Log in or join the Association and add this to your basket. This classroom resource is free so there will be no...

Inspired by Industry Gola

Inspired by Industry Gola, Inspired by Industry: Gola This context introduces textiles design through a sports theme, engaging students in creating sports bags or related kit solutions. While most will design a simple bag, the brief encourages innovation and wider applications in sports like yoga or dance. The project explores fabric properties, natural vs. synthetic fibres, and material repurposing, potentially using old PE kit to align with sustainability. Discussions may include zips, clips, and buckles, with a focus on pattern creation or finishing techniques. Outcomes range from drawstring and tote bags to duffle and sling bags, incorporating fastenings, colour...

Inspired by Industry Fussy

Inspired by Industry Fussy, This context encourages students to explore sustainability, materials, and product design, focusing on the environmental impact of manufacturing. It provides opportunities to discuss plastics and their alternatives, such as bamboo, wood, and recycled materials, while considering user habits and design challenges. Outcomes may be conceptual or practical, including refillable packaging, bathroom organisers, or fabric-based designs. The project promotes creative freedom, allowing students to experiment with CAD, prototyping, and sustainable decision-making. Schools can adapt the theme to suit their curriculum, fostering a deeper understanding of responsible design choices. Log in or join the Association and add...

Inspired by Industry Else

Inspired by Industry Else, Inspired by Industry: Else This context encourages students to explore design solutions to combat loneliness, allowing for both digital and physical products or a combination of the two. The focus is on user interaction (UI/UX), with opportunities to develop apps, interactive devices, or lifestyle products that foster social connection and engagement. Students can experiment with a variety of materials and technologies, including CAD, rapid prototyping, and digital interfaces. Potential outcomes range from talking toys and cooperative games to mental well-being apps and interactive devices. This project can be adapted for group work or cross-curricular collaboration...

Inspired by Industry Bang Creations

Inspired by Industry Bang Creations, Inspired by Industry: Bang Creations This practical challenge focuses on creating functional desk organisers with modern applications. Students can design items like pen pots, dual-purpose holders for phones or glasses, or multi-functional workspace tools. The project is flexible, offering opportunities to use various materials and methods, including CAD, 3D printing, and traditional craftsmanship, to develop tailored solutions for a tidy and efficient workspace. Log in or join the Association and add this to your basket. This classroom resource is free so there will be no payment required. Next take a look at...

Inspired by Industry Thrive Wearables

Inspired by Industry Thrive Wearables, Inspired by Industry: Thrive Wearable TechnologyThis context has been put together to allow a range of opportunities for students to explore modern technology through the use of wearable technology. The outcomes are to be conceptual and may not be fully working. For example, if a heart monitor was to be explored, the prototype may detect movement such as with an accelerometer in a micro:bit or a tilt-switch for a Crumble. Whilst this may not be a true representation of how it is done, to allow a concept to emerge it would be suitable for KS2....

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