1094 results found for your search "Planning and Teaching the New GCSE in Design and Technology 2018 "
Inspired by Industry KI Europe, Inspired by Industry: KI Europe This context explores reducing components in furniture design while maintaining strength and functionality. Students can experiment with a range of materials, including timbers, metals, and 3D-printed components. Techniques like lamination, generative design, and destructive testing can also be incorporated. The challenge aligns with the ‘Furniture Makers’ Company’ student competition, inspiring innovative approaches to furniture solutions such as lightweight camping gear, multifunctional furniture, or slot-together components. Log in or join the Association and...
Inspired by Industry Gola, Inspired by Industry: Gola This context introduces textiles design through a sports theme, engaging students in creating sports bags or related kit solutions. While most will design a simple bag, the brief encourages innovation and wider applications in sports like yoga or dance. The project explores fabric properties, natural vs. synthetic fibres, and material repurposing, potentially using old PE kit to align with sustainability. Discussions may include zips, clips, and buckles, with a focus on pattern creation or finishing techniques. Outcomes range from...
Inspired by Industry Else, Inspired by Industry: Else This context encourages students to explore design solutions to combat loneliness, allowing for both digital and physical products or a combination of the two. The focus is on user interaction (UI/UX), with opportunities to develop apps, interactive devices, or lifestyle products that foster social connection and engagement. Students can experiment with a variety of materials and technologies, including CAD, rapid prototyping, and digital interfaces. Potential outcomes range from talking toys and cooperative games to mental well-being apps
Inspired by Industry Mindful Chef, Inspired by Industry: Mindful Chef This context has been put together to allow for a range of opportunities for students to explore the design of modern recipe boxes that are so popular with households. This has the opportunity to be based around cooking and nutrition or through packaging design. The outcomes are likely to be varied. If taking a cooking and nutrition approach the students are likely to produce final meal ideas that can, in turn be broken down into individual ingredients that may...
Inspired by Industry Scalextric, Inspired by Industry: Scalextric This context has been put together to allow for a range of opportunities for students to explore the design and creation of accessible controllers for slot car racing. The context is adaptable to other types or applications of controllers. This may even be non-digital like handles possibly. Some outcomes are likely to be conceptual and may not be fully working. For example, a controller design may focus on accessibility or ergonomics which can often be tested without functioning as an electronic component. Some outcomes...
Hinges and Catches, Hinges and Catches EYFSAges 3-5 years In this project children are encouraged to explore how materials are joined together so they can still move. Activities include children going on a hinge hunt and comparing different types of hinges. What do they do? How do they work? They investigate different types of hinges and catches on boxes in order to design and make a special box for a particular user/purpose. The resource includes two PowerPoint presentations, one for...
Join the PTC Onshape Focus Group to Shape the Future of CAD Education, Are you passionate about equipping students with essential CAD skills? Look no further! The PTC Onshape Focus Group invites educators to play a pivotal role in shaping the future of CAD education in their schools. As a member of the Onshape Focus Group, educators will have the chance to: Participate in engaging online sessions filled with handy tips and tricks for teaching CAD effectively. Contribute directly to
VEX GO Small Classroom Bundle, VEX GO is built for teaching STEM fundamentals to KS2 students (age 7-11). GO Education Bundles make STEM manageable for teachers and fun for students. Learn more about VEX GO > Classrooms Done Right Education Bundles are the perfect solution for individual STEM classrooms. They can also be shared between two to six classrooms throughout the school year. The bundles contain everything educators need to get started and succeed. Coding Done Right Block based coding is easy for young...
Let’s Get Building and Using Construction Kits Effectively, Let’s Get Building and Using Construction Kits EffectivelyAges 3-5 yearsFirst released 2015 This project focuses on building and construction. The majority of children will be aware of buildings such as roads, bridges and houses in their local environment. They may have seen, for example, frameworks, trenches, scaffolding and a variety of tools and equipment linked to this activity. They may be familiar will construction kits either at home or in school, and free...
Essential Health & Safety for D&TWorkshop Technicians (S12HS) - Initial Training Course (RS), The aim of this H&S training course is to provide both new and existing workshop technicians with the essential knowledge and understanding of H&S that will help them to provide quality support to staff and students in schools and colleges. Who should attend the course? This training will benefit all workshop technicians in Secondary schools, colleges and other education establishments. The course is suitable for both...
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