921 results found for your search "Planning and Delivering D&T Contextual Challenge"
Food Early KS3Y7 Design and Make - Design for Health, D&T Key ResourcesFood Early KS3 – Design and Make Design for health – 5 hoursFirst published 2015; updated 2016 Producing a healthier meal aimed at teenagers. In this students investigate factors affecting food choices before designing and making a meal suitable for a teenager. They consider factors such as the importance of a balanced diet, cost, availability, cultural and religious practices and health concerns. Practical lessons include making a stir fry, a curry and kofta before working independently on their final choice of...
Inclusive by Design Webinar, Yesterday we delivered a webinar featuring speakers from our latest issue of Designing magazine. The webinar introduced various products and initiatives designed to inspire attendees about how to integrate inclusivity in D&T classrooms. Key Speakers: Paul Woodward (D&T Association) kicked off the webinar by discussing how design is fundamentally about finding solutions to problems that can enhance people's lives. Paul showcased tools like the Braille Box, which supports students with visual impairments. The session highlighted how such inclusive design practices can be integrated into D&T lessons. Dave Williams (RNIB)...
Inspire the next generation of problem-solvers, creative thinkers, and innovators., We are the only professional association for design and technology teaching nationally. We currently have over 33,000 teaching members and a fast-growing number of industry partners working closely with us and each other to inspire the next generation of problem-solvers, creative thinkers, and innovators. We invite you to join forces with us to help nurture the next generation of design talent, ensuring the UK design sector continues to be one of the fastest-growing economic sectors adding over £97 Billion to the UK economy....
Food late KS3 Y9 Technology in Society - Hydroponics, D&T Key ResourcesFood Late KS3 – Technology in Society Hydroponics – working water – 1 hourFirst published 2015; updated 2016 Investigating alternative food production methods to ensure food production. Students investigate and discuss the benefits and drawbacks of using hydroponics systems to grow plant-based foods. Key Learning: Understanding the term hydroponics Explore the methods used and key terms Be aware of the applications throughout the world Knowledge of the advantages and disadvantages of producing food using hydroponic techniques NC 2014 Learning...
Design Apprentice Engineer at Prodrive, Abi , Watch Abi's video here Abi works as a Design Apprentice Engineer at Prodrive where she designs fixtures for high performance cars. She describes her education experience and route into her current role and being inspired by the changing nature of technology in engineering. Play video.
Designer at Echo Brand Design, Duncan, Watch Duncan's video here Duncan is a designer at Echo Brand Design. His main focus is on branding and packaging, and he enjoys working as part of a team in developing designs and final products. Design and technology has been important to him from an early age and he values working with brands and being able to influence how companies use sustainability in their products. Play video.
Head of Learning at the Design Museum, Catherine Ritman-Smith, Catherine joined the Design Museum in 2009 and is currently Head of Learning. She oversees the learning programme for schools, colleges, and universities, professional development for teachers, and activities for families, children and young people. Catherine also leads on digital learning and established Design Ventura, the museum’s award-winning enterprise project. Since 2010 Design Ventura has supported over 47,000 young people to explore the role of contemporary design in our economy by challenging students to design new products the Design Museum shop. Catherine liaises...
Design Innovation, Age 11-16 yearsFirst published 2013 This project is aimed at Key Stage 3 and 4 students studying product design and consists of six lessons of one hour each. It focuses on critical assessment, research and using results to develop and communicate ideas. There are many approaches to innovation in product design to stimulate ideas, from models, a critical examination of existing products, real or imagined; to sessions including Hothousing, Crowd Sourcing and Open Sourcing concerned with generating and gathering ideas and opening up new avenues. During the project students...
CEO, Silverstone Technology Cluster, Pim Van Baarsen, Podcast brought to you by the Design and Technology Association in association with The Edge Foundation. Listen now! We are fortunate to be in conversation with Pim van Baarsen CEO of the Silverstone Technology Cluster, a high-tech business group situated geographically within an hours drive of the Silverstone race circuit.Pim joined the Motorsport Industry Association after completing a Master’s degree in business studies. During his time there he was presented with the AIM Young Business Person of the Year award for his efforts in helping the organisation grow. ...
Understanding the iterative design cycle in primary D&T, Does your curriculum allow opportunities for problem-solving, analytical-thinking, iteration, resilience and a growth-mindset? This E-Learning course provides teachers with further understanding of the iterative design cycle used in primary Design and Technology. Designed to help teachers develop design, analysis, communication, problem-solving skills and much more in their D&T curriculum. Suitable for new D&T leads, teaching assistants and classroom teachers. Course objectives: What is an iterative design process? What structure can D&T units follow? Evaluative...
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