412 results found for your search "engaging activities"
Inspired by Industry Gola, Inspired by Industry: Gola This context introduces textiles design through a sports theme, engaging students in creating sports bags or related kit solutions. While most will design a simple bag, the brief encourages innovation and wider applications in sports like yoga or dance. The project explores fabric properties, natural vs. synthetic fibres, and material repurposing, potentially using old PE kit to align with sustainability. Discussions may include zips, clips, and buckles, with a focus on pattern creation or finishing techniques. Outcomes range from drawstring and tote bags to duffle and sling bags, incorporating fastenings,...
GCSE Key Resources: Control Systems Teacher Training PowerPoints, D&T GCSE Resources Control Systems Teacher Training PowerPointsEnabling you to teach your students to build control technology into their designs Ages 14-16First published 2016This resource is aimed at supporting teachers to develop their subject knowledge in the area of control systems, in readiness for delivering the GCSE in Design and Technology. It forms part of a set of CPD resources aimed at modernising your design and technology curriculum at a time when there is a clear need for modernisation in the subject to develop students’ skills and knowledge and to...
Moving on, If your school has invested heavily in planning materials which you feel have weaknesses from a D&T point of view, it is important to think practically about what can be done to bring them up to scratch. It may be helpful to do some or all of the following: First, look for the positives – identify those aspects of D&T projects and activities that you are happy with and that support good practice. For example, the D&T might be clearly identifiable as a subject in its own right, which can help to establish...
How should we assess D&T now that levels and level descriptions have gone?, Use the ‘progression framework’ to support formative assessment. With the removal of levels and level descriptions, this resource sets out developmental steps in children’s knowledge, understanding and skills. These include, but go beyond, the 2014 programmes of study. Age-related expectations have been developed for KS1, early KS2 and late KS2 which effectively replace the level descriptions and set new National standards for the subject. The Progression Framework is designed to help teachers plan activities which build on children’s previous learning whilst ensuring an appropriate...
Inspired by Industry Bang Creations, Inspired by Industry: Bang Creations This practical challenge focuses on creating functional desk organisers with modern applications. Students can design items like pen pots, dual-purpose holders for phones or glasses, or multi-functional workspace tools. The project is flexible, offering opportunities to use various materials and methods, including CAD, 3D printing, and traditional craftsmanship, to develop tailored solutions for a tidy and efficient workspace. Log in or join the Association and add this to your basket. This classroom resource is free so there will be no payment required. Next take a look...
Inspired by Industry Pure Electric, Inspired by Industry: Pure Electric Students tackle the design of cargo-carrying systems for bikes, scooters, and e-scooters. This project encourages practical prototyping, precise measuring, and material experimentation, including multi-material solutions using fabrics and polymers. From creating holders for tools and water bottles to waterproof carriers, students can test their designs in class and refine them conceptually with CAD software. Log in or join the Association and add this to your basket. This classroom resource is free so there will be no payment required. Next take a look at the additional member-only Focused...
Inspired by Industry Yoto, Inspired by Industry: Yoto This context has been put together to allow for a range of opportunities for students to explore the design and creation of toys to help children learn. While the company specialise in screen free audio players, the context is adaptable to other types or learning toy. This context provides opportunities to explore woods and polymers as well as prototyping materials such as card and expanded foam. This context could also encourage the exploration of simple electronics and/or mechanical systems. This may be through the use of Micro:bit or Crumble where they can...
Inspired by Industry Fussy, This context encourages students to explore sustainability, materials, and product design, focusing on the environmental impact of manufacturing. It provides opportunities to discuss plastics and their alternatives, such as bamboo, wood, and recycled materials, while considering user habits and design challenges. Outcomes may be conceptual or practical, including refillable packaging, bathroom organisers, or fabric-based designs. The project promotes creative freedom, allowing students to experiment with CAD, prototyping, and sustainable decision-making. Schools can adapt the theme to suit their curriculum, fostering a deeper understanding of responsible design choices. Log in or join the Association and...
Inspired by Industry KI Europe, Inspired by Industry: KI Europe This context explores reducing components in furniture design while maintaining strength and functionality. Students can experiment with a range of materials, including timbers, metals, and 3D-printed components. Techniques like lamination, generative design, and destructive testing can also be incorporated. The challenge aligns with the ‘Furniture Makers’ Company’ student competition, inspiring innovative approaches to furniture solutions such as lightweight camping gear, multifunctional furniture, or slot-together components. Log in or join the Association and add this to your basket. This classroom resource is free so there will be no...
Inspired by Industry RAF, Inspired by Industry: RAF This context allows students to explore temporary shelter design for various situations, from humanitarian aid to pop-up market stalls and pet carriers. The project encourages material exploration, testing for properties like insulation and waterproofing, and considering collapsible structures and mechanical systems. Students can create physical or CAD prototypes, with testing methods ranging from virtual FEA analysis to hands-on team challenges like building and water-testing shelters. The project supports individual and group work, fostering problem-solving and engineering skills while allowing creative freedom in designing functional, adaptable shelters. Log in or...
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