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Inspired by Industry RAF

Inspired by Industry RAF, Inspired by Industry: RAF This context allows students to explore temporary shelter design for various situations, from humanitarian aid to pop-up market stalls and pet carriers. The project encourages material exploration, testing for properties like insulation and waterproofing, and considering collapsible structures and mechanical systems. Students can create physical or CAD prototypes, with testing methods ranging from virtual FEA analysis to hands-on team challenges like building and water-testing shelters. The project supports individual and group work, fostering problem-solving and engineering skills while allowing creative freedom in designing functional, adaptable shelters. Log in...

Inspired by Industry Dinosuit

Inspired by Industry Dinosuit, Inspired by Industry: Dinosuit This context has been created to allow for a range of opportunities for students to explore point of sale, display and exhibition material through the development of a promotional display items for Dinosuit. The outcomes could cover a wide range of graphics-based outcomes such as posters, greetings cards and packaging that make use of CAD, CAM and digital imaging technologies. However, they could also develop display units, pop up stalls or even exhibition stands. Log in or join the Association and add this to your basket. This classroom resource is...

Inspired by Industry Mindful Chef

Inspired by Industry Mindful Chef, Inspired by Industry: Mindful Chef This context has been put together to allow for a range of opportunities for students to explore the design of modern recipe boxes that are so popular with households. This has the opportunity to be based around cooking and nutrition or through packaging design. The outcomes are likely to be varied. If taking a cooking and nutrition approach the students are likely to produce final meal ideas that can, in turn be broken down into individual ingredients that may (in theory) be packaged up and sent to customers. Whilst...

Inspired by Industry PTC Onshape

Inspired by Industry PTC Onshape, Inspired by Industry: PTC Onshape This context has been created to allow for a range of opportunities for students to explore user centred design and innovation through the development of a robot that can improve the quality of life. The prototype outcome(s) will need to be realised in a form that can be tested and evaluated. This might simple be a mock-up with exposed parts, wires etc. to test functionality, or it could be that the prototype resembles a more commercial ‘finished’ outcome. Alternatively, CAD might be used to create parts and assemblies that...

Candoo Cards

Candoo Cards, CANDOO is a card based game which includes a set of career cards, skills cards, qualification cards, life experience cards and a full set of instructions. The aim of the game is to build up skills and qualifications to complete your career path. You complete your career path by collecting 4 out of 5 skills cards and a qualification card relevant to your career. Win by collecting the most points, but the twists come by using life experiences cards to help your career, collect bonus points, start a second career and even make your opponents...

Design Innovation

Design Innovation, Age 11-16 yearsFirst published 2013 This project is aimed at Key Stage 3 and 4 students studying product design and consists of six lessons of one hour each. It focuses on critical assessment, research and using results to develop and communicate ideas. There are many approaches to innovation in product design to stimulate ideas, from models, a critical examination of existing products, real or imagined; to sessions including Hothousing, Crowd Sourcing and Open Sourcing concerned with generating and gathering ideas and opening up new avenues. During the project students will: ...

VEX GO

VEX GO, Session Content: Introduce VEX GO - a STEM education kit for Key Stage 2 Show how VEX STEM Labs can be used to cover a wider range of STEM subjects Share the free VEXcode VR virtual robot coding tool Presented by: Chris Calver, UK Education Manager at VEX Robotics. Chris works on content, curriculum, training and more. Prior to joining VEX, he headed up the education team at Rapid Electronics where he worked on STEM education projects for 20 years including the Toyota Technology Challenge, VEX Robotics...

Embedding a digital portfolio approach to support remote and school based learning

Embedding a digital portfolio approach to support remote and school based learning, Session Content: In setting up D&T as a new subject at Tanglin Trust School, Singapore, James took the opportunity to review how best to deliver and record subject content to Y9 and above. The software and techniques allowed for a smooth transition into remote learning whether pupils had access to a device or not. The digital approach has not only improved planning, delivery and responses but has also enhanced other aspects of the curriculum, management and leadership of the subject. Learning Outcomes:...

Health and Safety Accreditation Closed User Group

Health and Safety Accreditation Closed User Group, Closed User Group (CUG) The D&T H&S Training and Accreditation Closed User Group (CUG) system, is a portal whereby trainers can register all trainees online, in order for them to be certificated for all training courses undertaken. All RDTHSC’s hold a personal login and password for access to the Closed User Group (CUG) system. Registered D&T Association Health and Safety Consultants (RDTHSC) must register all trainees online, in order for the Association to process their accreditation, after the completion of training. The purpose of the CUG is to...

In conversation with Maria Dunbar (Leith's Education)

Director of Education at Leith's Education, Maria Dunbar (Leith's Education), In this episode, we turn to Food and Nutrition in the school curriculum and look at the challenges facing this aspect of National Curriculum education. Over the last few weeks, I have been fortunate to be introduced to Leith's Education and walked through their curriculum resources from KS1 to Post 16 (and extracurricular). These come at a cost (see below), but having seen them, I believe these are resources that every school should at least consider. See leiths.com🎧 Listen hereWe also discuss how Leith's has partnered with Roehampton University to...

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