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857 results found for your search "Contextual Designing in D&T: Foundations for Success"

Duncan - Designer at Echo Brand Design

Designer at Echo Brand Design, Duncan, Watch Duncan's video here Duncan is a designer at Echo Brand Design. His main focus is on branding and packaging, and he enjoys working as part of a team in developing designs and final products. Design and technology has been important to him from an early age and he values working with brands and being able to influence how companies use sustainability in their products. Play video.

Catherine Ritman-Smith, Head of Learning at the Design Museum

Head of Learning at the Design Museum, Catherine Ritman-Smith, Catherine joined the Design Museum in 2009 and is currently Head of Learning. She oversees the learning programme for schools, colleges, and universities, professional development for teachers, and activities for families, children and young people. Catherine also leads on digital learning and established Design Ventura, the museum’s award-winning enterprise project. Since 2010 Design Ventura has supported over 47,000 young people to explore the role of contemporary design in our economy by challenging students to design new products the Design Museum shop. Catherine liaises...

Abi - Design Apprentice Engineer at Prodrive

Design Apprentice Engineer at Prodrive, Abi , Watch Abi's video here Abi works as a Design Apprentice Engineer at Prodrive where she designs fixtures for high performance cars. She describes her education experience and route into her current role and being inspired by the changing nature of technology in engineering. Play video.

Ben - Studio Design Lead at Rebellion

Studio Design Lead at Rebellion, Ben , Watch Ben's Video here Ben is Studio Design Lead at Computer Games company Rebellion. He describes his career and experience, the importance of planning, team working and communication and the wide diversity of activities in his role. Play video.

Implementing computer aided design (C.A.D) in primary D&T

Implementing computer aided design (C.A.D) in primary D&T, This course will help teachers and D&T leaders improve their knowledge of C.A.D. and how it can be successfully applied in the primary D&T curriculum as part of the key stage 2 requirements of the English national curriculum programmes of study. With how-to videos, suggestions for software and resources to use in class, we show the impact C.A.D. can have in your class. Course objectives: Understand how to introduce C.A.D. in design and technology. Be aware of a variety...

Inspired by Industry Salsus Design

Inspired by Industry Salsus Design, Inspired by Industry: Salsus Design This context has been put together to allow for a range of opportunities for students to explore the design and creation of accessible controllers for slot car racing. The context is adaptable to other types or applications of controllers. This may even be non-digital like handles possibly. Some outcomes are likely to be conceptual and may not be fully working. For example, a controller design may focus on accessibility or ergonomics which can often be tested without functioning as an electronic component. Some outcomes are likely...

Textiles Late KS3 Yr 9 Design and Make - Festival Headgear

Textiles Late KS3 Yr 9 Design and Make - Festival Headgear, Textiles Late KS3 Yr 9 Design and Make - Festival HeadgearProgressing from earlier units this covers design specifications and generating and adapting design ideas to changing circumstances. It covers evaluation and testing as well as considering the role of the circular economy in developing a final product.This updated set of Key Resources for Product Design has been fully refreshed and new titles added, providing teachers of Years 7, 8 and 9 with a basic set of units they can use and adapt to cover vital areas and...

Textiles Mid KS3 Year 8 Design and Make - Textile Entrepreneurs

Textiles Mid KS3 Year 8 Design and Make - Textile Entrepreneurs, Textiles Mid KS3 Year 8 - Design and Make - Textile EntrepreneursThis looks at a range of textiles manufacturing techniques considering different properties of materials. It covers design briefs, context and design strategies, use of tools and equipment, the cost incurred in producing a product and final testingThis updated set of Key Resources for Product Design has been fully refreshed and new titles added, providing teachers of Years 7, 8 and 9 with a basic set of units they can use and adapt to cover vital areas...

Design and Technology Progression Framework

Design and Technology Progression Framework, Design and Technology Progression Framework The Progression Framework has been developed by the Design and Technology Association in collaboration with the National Curriculum Expert Group for Design and Technology. It comes in two versions here: the framework covering Key Stages 1 to 3, and a separate file: the Primary Progression Framework, covering Key Stages 1 and 2 to match the Association’s Projects on a Page scheme of work. The file includes a guidance document to help teachers understand and implement the framework and explain the progression steps for pupils’ knowledge,...

Product Design Late KS3 Y9 Design and Make - Such a Mess

Product Design Late KS3 Y9 Design and Make - Such a Mess, Product Design Late KS3 Y9 Design and Make - Such a MessThis presentation is about organising ideas to help determine what to design and for whom. It looks at product analysis, sketching and modelling prototypes and using CAD to develop a design solution.This updated set of Key Resources for Product Design and Textiles has been fully refreshed and new titles added. They provide teachers of Years 7, 8 and 9 with a basic set of units they can use and adapt to cover vital areas and...

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