921 results found for your search "Planning and Delivering D&T Contextual Challenge"
Product Design Mid KS3 Y8 Design and Make - Table centrepiece, Product Design Mid KS3 Year 8 - Design and Make – Table centrepieceStudent design and make 'anything that is used within the context of a table’, ranging from methods of illumination, condiment and menu holders, vases or bud holders, interactive products such as children's games. While making is optional, the open brief allows students to develop a design specification for a particular user and context. Includes scenario and function cards and video designing guides.This updated set of Key Resources for Product...
How to Implement Structures in the Primary D&T Curriculum, This course aims to provide D&T teachers at KS1 and KS2 with inspiration and practical advice to implement structures into their D&T curriculum with videos and downloadable resources to help improve confidence and knowledge in this area of D&T. Objectives: To help generate ideas and give practical solutions on structures. Gain confidence and improve your knowledge of structures. By participating in this course, you will: Get access to a number of downloadable videos and resources. Understand the...
How to Implement Mechanisms in the Primary D&T Curriculum, Study in your own time and at your own pace with the D&T Association E-Learning courses. No need to travel or take time out of school.This E-Learning ‘How to implement Mechanisms in the primary D&T curriculum’ course aims to provide D&T teachers at KS1 and KS2 with inspiration and practical advice to implement mechanisms into their D&T curriculum with videos and downloadable resources to help improve confidence and knowledge in this area of D&T. Objectives: • To help generate ideas and give practical solutions...
How to implement electrical systems and electronics in the primary D&T curriculum, This course aims to provide D&T teachers at KS1 and KS2 with inspiration and practical advice to implement electrical systems and electronics into their D&T curriculum. With downloadable resources, Focused Tasks, checklists and more, help improve confidence and knowledge in this area of D&T. Objectives: To help understand what and when to teach. Gain confidence and improve your knowledge of electrical systems, circuits and components. By participating in this course, you will: ...
Promoting D&T in the School and Wider Community, Study in your own time and at your own pace with the D&T Association E-Learning courses. No need to travel or take time out of school.Do people know the great things that happen in your department? Do parents, students and other teachers value the subject? Create a buzz around D&T at your school with these tried and tested approaches and make D&T the jewel of the school crown!Objectives: • Provide a number of case-studies of promotional techniques • Inspire you and give you opportunities to...
Systems and Control Early KS3 Y7 Technology in Society - Mobile Phone, Systems and Control Early KS3 Year 7 Technology in Society – Mobile PhonesHow this product has developed over time, what changes there have been to their form and function and the developments have taken place in electronics that have driven the development of the mobile phone. Issues around the positive and negative impact that products can have in the wider world. This updated set of Key Resources for Product Design, Systems and Control and Textiles has been fully refreshed...
Systems and Control Mid KS3 Y8 Technology in Society - Music Players, Year 8 Technology in Society – Music PlayersThis unit looks at the history of music players from analogue: the phonograph, record players; through digital with tape players, CDs and streaming. It covers the science and technologies behind the different systems and how developments in electronics has driven change.This updated set of Key Resources for Product Design and Textiles has been fully refreshed and new titles added. They provide teachers of Years 7, 8 and 9 with a basic set of units...
Design Waves pack of six, Design Waves A series of teaching resources exploring influential design movements and the context in which they emerged. First Published 2016 Ages 14-18 This set of six PowerPoint based resources is intended to provide KS4/5 students with a background knowledge of different design movements, the context and conditions from which they emerged, examples of their output and the influences they have had upon other designers and movements in the 20th and 21st Centuries. Some of the movements are more closely aligned with the arts but have nevertheless...
Secondary Membership Options, Secondary membership packages offer support and guidance, endless teaching resources for individuals and whole departments. Choose the package that suits you, receive a range of benefits and CPD that will help you deliver design and technology in line with the National Curriculum., Secondary Membership Options
GCSE Key Resources: Designing in Contexts classroom teaching resource, Designing in Contexts classroom teaching resource Ages 14-16First published 2017 This D&T GCSE Key Resource is based on five separate classroom activities that can be delivered consecutively or as separate lessons, where appropriate. The topics for each activity are: Designing in context Exploring the situation Identify the needs and wants of people 1 & 2 Develop design ideas to meet users’ needs and wants Evaluate existing products It includes a PowerPoint presentation that can be adapted to suit your needs and includes worksheets...
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