1105 results found for your search "Planning and Delivering D&T Contextual Challenge"
Head of Design Engineering, Jon Taylor, Jon Taylor is Head of Design Engineering with 15+ years’ experience, leading innovative technical curriculums in top independent schools. A Brunel graduate in Industrial Design, he bridges theory and practice, delivering high-achieving GCSE and A Level outcomes. An OFQUAL subject expert and VEX Robotics Teacher of the Year, Jon shapes national assessment standards while mentoring students to compete successfully at UK and World Championship levels. Location: Guildford, Surrey D&T Hub School: Cranleigh
Secondary Membership Options, Secondary membership packages offer support and guidance, endless teaching resources for individuals and whole departments. Choose the package that suits you, receive a range of benefits and CPD that will help you deliver design and technology in line with the National Curriculum., Secondary Membership Options
Design with a Cause: ‘Inspired by Industry’ RAF – Empowering students to design for real-world challenges, Explore temporary shelter design Teachers looking to bring real-world design contexts into the classroom can rediscover the ‘Inspired by Industry’ RAF context, a versatile resource that allows students to explore temporary shelter design for a wide range of situations, from humanitarian aid and pop-up market stalls to pet carriers. The context encourages students to experiment with materials, testing properties such as insulation, waterproofing, and durability. It also introduces collapsible structures and mechanical systems, giving students the chance...
DT Practice 1 2025 Online PDF, D&T Practice is an A4 magazine offering practical ideas and examples to primary and secondary classroom teaching in D&T. Covering all focus areas, it includes case studies of classroom projects, product and resource reviews and profiles of companies in the field, as well as news about the Design & Technology Association and events and activities taking place in Design and Technology. Practice is published three times a year and is available to Primary and Secondary Association members and to other membership categories....
Blueprint 1000®, The initiative engages industry partners, who are keen to actively connect with schools and play a major part in offering high quality teacher CPD and ongoing real-world support, for teachers and pupils. The aim, in connecting industry with education, is to help contextualise and further your subject-knowledge to ensure lessons are relevant and up-to-date for your students as they leave education and enter the workplace. Ultimately, we will be working with teachers, pupils and industry to build an inspiring, innovative and proficient workforce by supporting design
Design Waves pack of six, Design Waves A series of teaching resources exploring influential design movements and the context in which they emerged. First Published 2016 Ages 14-18 This set of six PowerPoint based resources is intended to provide KS4/5 students with a background knowledge of different design movements, the context and conditions from which they emerged, examples of their output and the influences they have had upon other designers and movements in the 20th and 21st Centuries. Some of the movements are more closely aligned with the arts but...
CEO, Silverstone Technology Cluster, Pim Van Baarsen, Podcast brought to you by the Design and Technology Association in association with The Edge Foundation. Listen now! We are fortunate to be in conversation with Pim van Baarsen CEO of the Silverstone Technology Cluster, a high-tech business group situated geographically within an hours drive of the Silverstone race circuit.Pim joined the Motorsport Industry Association after completing a Master’s degree in business studies. During his time there he was presented with the AIM Young Business Person of the Year award for his efforts in helping the organisation grow. ...
DT Practice 3 2025 Online PDF, D&T Practice is an A4 magazine publication offering practical ideas and solutions to primary and secondary classroom teaching in Design and Technology and the best of practice. Covering all focus areas, it includes case studies of classroom projects, product and resource reviews and profiles of companies in the field, as well as news about the Design & Technology Association and events and activities taking place in Design and Technology. D&T Practice is published three times a year and is available to Primary...
Steve Kingston, I graduated from Marjons, Exeter University, with a BEd Hons degree and have been a Design and Technology teacher for over 40 years. I have worked in both independent and maintained schools, I have been a Head of Department and taught a variety of subject syllabuses covering Resistant Materials, Graphics, Product Design and Engineering. I believe very strongly the subject of Design and Technology and its importance to the development of our young people. I also understand the challenges faced in delivering practical subjects and the need for training...
Bringing empathy into design thinking: how to spark meaningful learning in your classroom, Design and technology is about more than solving problems, it’s about solving problems for people. At the heart of great design lies empathy: understanding users, noticing challenges, and creating solutions that make everyday life easier, safer, or simply more enjoyable. This way of thinking can completely transform how students approach their work. Our very own accessible controller ‘Inspired by Industry’ context developed with Scalextric4Schools, design driven by empathy shows students how to solve real problems for real people. And there’s no better...
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