866 results found for your search "The 2018/19 GCSE Contextual Challenge and how to go about it"
Programming Challenge, Programming ChallengeAge 11-14 yearsFirst published 2014 This project offers an introduction to microcontrollers for students in Year 8, using a series of programming challenges, progressing from using flashing LEDs and musical chimes to an alarm system. The resource looks at the use of microcontrollers in a range of products, considering the advantages and how input – process – output works in electronic systems in a variety of applications. Students will program PIC microcontrollers using flowchart commands using Logicator software, and learning about the theory of...
VEX GO Kit with Storage, VEX GO is a STEM construction system for KS2 students (age 7-11). GO kits contain all parts, motors and electronics needed to bring STEM to life! Learn more about VEX GO > Storage Done Right The GO Kit with Storage is pre-sorted into a convenient re-usable carrying case. This keeps all the parts organised and easily accessible. Coding Done Right Block based coding is easy for young coders with VEXcode. Available for Tablets, Chromebooks, Macs and...
GCSE Key Resources: New and Emerging Technologies, D&T GCSE Resources New and Emerging Technologies Enabling you to teach your students technological perspectiveAges 14-16First published 2016 This resource is aimed at supporting teachers to develop their subject knowledge in the new and emerging technologies, in readiness for the new GCSE in Design and Technology. It forms part of a set of CPD resources aimed at modernising your design and technology curriculum at a time when there is a clear need for modernisation in the subject
GCSE Key Resources: Generating initial design ideas, D&T GCSE Key ResourcesGenerating initial design ideasEnabling you to teach your students how to be creative Ages 14-16First published 2016 This resource is aimed at supporting teachers to develop their subject knowledge in the area of outlining design possibilities, in readiness for delivering the GCSE in Design and Technology. It forms part of a set of CPD resources aimed at modernising your design and technology curriculum at a time when there is a clear need for modernisation in
How to get started with 'Inspired by Industry', Watch our video below to find out about our ‘Inspired by Industry’ KS3 Contexts and how to get started with this suite of free learning materials in the design and technology classroom. ‘Inspired by Industry’ is a set of design contexts to address the ever-changing needs of the design and technology curriculum. Supporting students with an approach familiar at Key Stage 4, students have a level of autonomy, tackling a real-world design context provided by...
VEX GO Small Classroom Bundle, VEX GO is built for teaching STEM fundamentals to KS2 students (age 7-11). GO Education Bundles make STEM manageable for teachers and fun for students. Learn more about VEX GO > Classrooms Done Right Education Bundles are the perfect solution for individual STEM classrooms. They can also be shared between two to six classrooms throughout the school year. The bundles contain everything educators need to get started and succeed. Coding Done Right Block based coding is...
Learning About Structures and Mechanisms at KS3, Learning About Structures and Mechanisms at Key Stage 3First Published 2017Ages 11-14 years Some students come to KS3 without the necessary grounding in areas such as Structures and Mechanisms to enable them to progress at the pace you would like. Extensive learning about structures and mechanisms should take place in primary schools, but if it has not been covered to a level that is required for progressing towards GCSEs, an intermediate refresher that takes students over
What’s new... and how to deal with it, Most of us are now aware of the changes to design and technology resulting from the National Curriculum review in England, but just how well are we doing in terms of preparing for implementing these changes by September? As teachers begin to explore the new programmes of study (PoS), we have received a number of calls and emails at the Association from teachers with responsibility for leading D&T and developing their schemes of work. Quite understandably some are...
F1 in Schools Primary Challenge , Session Content: How to get started in F1S Overview of PSP Working like a real designer Researching the science of speed 3D starts in 2D CAD doesn’t have to be scary! Get Competing Why more power changes things Embed it into your lessons Cross curricular Create stronger bonds Presented by: F1 in Schools Start E-Learning Now, Primary Workshop
GCSE Key Resources: Teacher Guide: Preparing a GCSE Scheme of Work, Design and Technology GCSE Resources Teacher Guide: Preparing a GCSE Scheme of Work A guide to developing a robust and irresistible curriculum leading to success with the Design and Technology GCSE Ages 14-16First published 2016 This guide has been written to provide strategic guidance for preparing a scheme of work for the single subject Design and Technology GCSE. It does not provide a definitive scheme of work but a discussion of...
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