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1050 results found for your search "Planning and Delivering D&T GCSE Compulsory Content"

Product Design Late KS3 Y9 Design and Make - Such a Mess

Product Design Late KS3 Y9 Design and Make - Such a Mess, Product Design Late KS3 Y9 Design and Make - Such a MessThis presentation is about organising ideas to help determine what to design and for whom. It looks at product analysis, sketching and modelling prototypes and using CAD to develop a design solution.This updated set of Key Resources for Product Design and Textiles has been fully refreshed and new titles added. They provide teachers of Years 7, 8 and 9 with a basic set of units they can use

Yoto Design Poster

Bringing sound to life: exploring design with Yoto, Putting children at the centre of design Yoto’s screen-free audio players, the Yoto Player and Yoto Mini, are built around one key idea: children make the decisions about what they listen to. By removing screens, cameras and ads, these products encourage independent exploration and creative thinking. For teachers, this provides an example of how thoughtful design can shape user behaviour and learning outcomes. Learning from real-world design principles The company’s founders, Ben Drury and Filip Denker, drew inspiration from Montessori principles,...

Sketching and Rendering in Concept Design Masterclass

Sketching and Rendering in Concept Design Masterclass, Donna Isaac, a teacher from Wallingford School in Oxford shares her experience with the Sketching and Rendering Masterclass offered by Seymourpowell in collaboration with The Design & Technology Association. This 'Sketching & Rendering in Concept Design' Masterclass, takes D&T teachers through the process of concept design at Seymourpowell. Motivation Donna's decision to enrol was driven by a desire to strengthen her team's skills and confidence in sketching and utilising diverse materials. The school's funding for INSET provided a unique opportunity to invest in this...

Systems and Control Early KS3 Y7 Technology in Society - Mobile Phone

Systems and Control Early KS3 Y7 Technology in Society - Mobile Phone, Systems and Control Early KS3 Year 7 Technology in Society – Mobile PhonesHow this product has developed over time, what changes there have been to their form and function and the developments have taken place in electronics that have driven the development of the mobile phone. Issues around the positive and negative impact that products can have in the wider world. This updated set of Key Resources for Product Design, Systems and Control and Textiles has been fully refreshed...

Systems and Control Mid KS3 Y8 Technology in Society - Music Players

Systems and Control Mid KS3 Y8 Technology in Society - Music Players, Year 8 Technology in Society – Music PlayersThis unit looks at the history of music players from analogue: the phonograph, record players; through digital with tape players, CDs and streaming. It covers the science and technologies behind the different systems and how developments in electronics has driven change.This updated set of Key Resources for Product Design and Textiles has been fully refreshed and new titles added. They provide teachers of Years 7, 8 and 9 with a basic set of units...

Secondary Membership Options

Secondary Membership Options, Secondary membership packages offer support and guidance, endless teaching resources for individuals and whole departments. Choose the package that suits you, receive a range of benefits and CPD that will help you deliver design and technology in line with the National Curriculum., Secondary Membership Options

Product Design Mid KS3 Y8 Design and Make - Table centrepiece

Product Design Mid KS3 Y8 Design and Make - Table centrepiece, Product Design Mid KS3 Year 8 - Design and Make – Table centrepieceStudent design and make 'anything that is used within the context of a table’, ranging from methods of illumination, condiment and menu holders, vases or bud holders, interactive products such as children's games. While making is optional, the open brief allows students to develop a design specification for a particular user and context. Includes scenario and function cards and video designing guides.This updated set of Key Resources for Product...

Myles Crump

Myles Crump, Relevant background experience includes 34 years as a Design Technology teacher, with 25 of these as a Head of Department. Subjects taught have included Resistant Materials, Graphic Products, Product Design and Engineering. After leaving full-time teaching I worked for Liverpool John Moores University in the Design Technology Department for 2 years. I have also worked for AQA as a GCSE moderator for more than 15 years.

Barry McGregor

Barry McGregor, Barry has worked in Design and Technology education for over 30 years. Prior to this he was employed for 14 years in the Engineering sector. During his Design and Technology career, he has been Head of Department, Head of Faculty, Head of ICT, Senior Teacher and Assistant HeadTeacher. A Design and Technology Association Consultant alongside a D & T Accredited Health and Safety Consultant and CADCAM Trainer. At present he is a registered Health and Safety Consultant with the D & T Association. Also as an independent consultant, supports...

Blueprint 1000®

Blueprint 1000®, The initiative engages industry partners, who are keen to actively connect with schools and play a major part in offering high quality teacher CPD and ongoing real-world support, for teachers and pupils. The aim, in connecting industry with education, is to help contextualise and further your subject-knowledge to ensure lessons are relevant and up-to-date for your students as they leave education and enter the workplace. Ultimately, we will be working with teachers, pupils and industry to build an inspiring, innovative and proficient workforce by supporting design

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