468 results found for your search "engaging activities"
Celebrating Black History Month with inspiring figures in D&T - Granville T. Woods, This Black History Month, why not bring the stories of remarkable inventors into your design and technology classroom? One inspiring figure to spotlight is Granville T. Woods. With more than 60 patents to his name, Woods transformed the way we think about transport and communication through his inventions. Granville T. Woods: problem-solving, innovation, and resilience One of his most famous creations, the induction telegraph system, allowed moving trains to communicate safely with each other. This real-world problem-solving approach is a perfect example to...
Celebrating innovation this Black History Month: Lonnie Johnson and the Super Soaker, As teachers inspire the next generation of creative problem-solvers, stories like Lonnie Johnson’s serve as powerful reminders of where curiosity, ingenuity and perseverance can lead. Lonnie Johnson’s journey began long before the creation of one of the world’s most popular toys. A former NASA engineer, Johnson worked on the Galileo mission to Jupiter, an extraordinary achievement in itself. Yet it was during an experiment at home, developing an eco-friendly heat pump in the late 1980s, that he accidentally stumbled upon an idea that would change the...
Design against the smoke, How clean cookstoves are changing lives Today, on International Day of Clean Energy, attention turns to solutions that protect people and the planet. Household air pollution is a silent killer in many parts of Africa, linked to over one million deaths each year. Women and children are disproportionately affected, often spending hours cooking on inefficient stoves that fill homes with toxic smoke. Mukuru Clean Stoves is changing that story through design. Turning tragedy into innovation Founded by a designer and entrepreneur whose life was shaped by fire, Mukuru Clean Stoves...
National LEGO Day, Celebrating National LEGO Day with First LEGO League Today, on National LEGO Day, we’re reflecting on how Wardley Primary School has inspired pupils through the First LEGO League, showing how robotics, coding, and hands-on design can transform learning. It all began in 2018 with a chance glance at a colleague’s email. With support from the Reece Foundation and Nissan Skills Foundation, the school embraced the “Into Orbit” Challenge and discovered the power of LEGO in the classroom. Hands-on learning that sparks creativity From the very first session, pupils were building mission...
ChopValue - Circular design in action, Urban bamboo and the future of sustainable manufacturing As conversations around sustainable manufacturing continue to shape design and technology, one company is offering a powerful case study for D&T teachers keen to bring real world relevance into the classroom. ChopValue is transforming discarded bamboo chopsticks into engineered boards with the strength and beauty of hardwood, proving that thoughtful design can turn waste into opportunity. Each year, billions of bamboo chopsticks are used once and thrown away. Rather than seeing them as disposable, ChopValue treats them as a valuable urban resource....
VEX Training Day, We had a training day at our Banbury office today delivered by VEX Robotics. The session was led by Paul McKnight and Chris Calver who shared valuable insights and practical demonstrations with the Design and Technology Association team. The duo demonstrated the learning opportunities available in the field of robotics education using the VEX GO kits. The day started with an introduction to VEX GO and its unique features. VEX GO offers an affordable construction system designed to teach STEM fundamentals to young students through hands-on activities. The platform encourages all students to get...
DT Practice 2 2025 Online PDF, *Please note that this purchase is for a digital PDF version of this publication.* D&T Practice is an A4 magazine offering practical ideas and examples to primary and secondary classroom teaching in D&T. It includes case studies of classroom projects, product and resource reviews, as well as news about the Design & Technology Association and events and activities taking place in D&T. Practice is published three times a year and is available to Primary and Secondary Association members and to other membership categories. It is also available by subscription. This publication...
Product Design Mid KS3 Y8 Design and Make - Table centrepiece, Product Design Mid KS3 Year 8 - Design and Make – Table centrepieceStudent design and make 'anything that is used within the context of a table’, ranging from methods of illumination, condiment and menu holders, vases or bud holders, interactive products such as children's games. While making is optional, the open brief allows students to develop a design specification for a particular user and context. Includes scenario and function cards and video designing guides.This updated set of Key Resources for Product Design has been fully refreshed and new...
Product Design Early KS3 Y7 Mainly Making - Signs, Product Design Early KS3 Year 7 - Mainly Making – SignsIn this, students explore the importance of designing an authentic, real-context product for a client to meet their specific needs, and design and make a scaled down shop sign from acrylic, using a laser cutter. The PowerPoint resource includes video instruction on using 2D Design software and information on typography, designing logos, and producing a design specification and using a laser cutter to guide the process. This updated set of Key Resources for Product Design has been fully refreshed and new...
Skills for Industry - Severn Trent Animated Water Display, Skills for Industry – Severn Trent Animated Water Display First published 2018Ages 11-14 The Skills for Industry programme provides an opportunity to link secondary schools with a local industry partner to help Design and Technology teachers to develop and teach the industry-relevant knowledge and skills needed by the industry partner. In this Severn Trent is looking for an interactive water display that can be used at exhibitions and displays to inform visitors on issues that are important to them and the general public as users of water. They...
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