987 results found for your search "Engaging Hands-On Activities for Successful D&T GCSE Practice"
Joanne Taylor, Design and Technology Education has the power to positively impact young people and prepare them for the fast changing world in which we live. Driven by a passion to educate combined with a unique breadth of experience I have inspired individual staff, led action in my team and planned in detail for any and all issues on the day. I have a proven track record of working across whole school issues. I have a Design and Technology Education Degree with QTS, attained in 1999 when opportunities followed to excel in...
Scalextric4Schools: A Day of Innovation and Racing at Silverstone, We had the opportunity to attend the Scalextric4Schools competition in June held at the iconic Silverstone Museum. Over 500 schools participate annually, many incorporating the competition into their curriculums. Students aged 11 to 18 have been designing, manufacturing, testing, and refining their slot cars with ten teams making it to the finals. The teams had the opportunity to race their cars on a landscaped Scalextric layout and presenting to a panel of judges on how they designed, manufactured, and tested their cars. The event was a fantastic...
Primary D&T Subject Leadership - Full day May, Full-day, face to face course in London As a primary D&T subject leader, you play a crucial role in shaping your school’s curriculum. This full-day course is designed to help you lead with confidence, vision, and purpose. Through practical strategies and hands-on activities, you'll learn how to plan a coherent D&T curriculum that aligns with the Ofsted Inspection Framework and enhances your pupils' progress and attainment. Why Attend? Lead with Confidence Learn how to confidently shape and lead a high-quality D&T curriculum in your school,...
Textiles Early KS3 Year 7 - Mainly Designing – Learning to Look, Textiles Early KS3 Year 7 - Mainly Designing – Learning to LookStudents learn to distinguish different types of drawings required throughout the design process, including annotation. It covers the role of biomimicry in solving design problems and applying this through the use of CAD to scale images, create a repeat pattern, add colour/texture, make colourways and look at methods appropriate for creating a printed fabric.This updated set of Key Resources for Product Design has been fully refreshed and new titles added, providing teachers of Years 7,...
Skills Gap Resources – Industrial flowline production, Skills Gap Resources – Industrial flowline production Ages: 11-14 yearsFirst published 2015 This is an industrial-referenced project enabling students to understand how to apply a flowline production process in manufacturing. These teaching resources were created from the pilot project delivered to Y10 BTEC Engineering students at Ysgol Clywedog and supported by Airbus but are readily adaptable to suit KS3 and other year groups. This project focuses upon production processes used in industry and particularly the Airbus flowline production. It provides the students with a practical approach to two different types...
Curriculum Consultant, Lol Conway, Lol Conway was a Design and Technology teacher for 14 years teaching students from years 7 to 13 in comprehensive secondary schools. She was a Head of Department for 7 of those years and was a College/Pastoral Leader for 2. During her time as Head of Department she took a department that was struggling to a thriving and outstanding faculty within the school. Lol trained and worked in Theatre Design before going on to work for The Guardian as part of their Digital Advertising team for 5 years. She...
(Re)introducing D&T to your primary curriculum, This E-Learning course works through how to introduce Design & Technology in your primary school. Suitable for new D&T leads and classroom teachers. Course Objectives: What exactly is Design & Technology? Understanding the requirements of the National Curriculum and beyond Reviewing current practice What to teach and when What makes an effective Design & Technology unit Ensuring progression By participating in this course, you will: Submit your long-term plan and...
Secondary D&T workshop collection, This is collection of workshops taken from our D&T Autumn School 2020 and is aimed at Secondary teachers. This E-Learning course features 8 workshops and accompanying resources from teachers and industry professionals with additional keynotes from inspirational speakers. Each workshop (approximately 40 minutes) allows you to work through at your own pace. Use the downloadable resources to aid your teaching and implement them in the classroom. Whether you are learning a new skill or would like to refresh an existing skill there is something for all teachers, whether you are a trainee teacher, NQT,...
A new way to learn., Whether you need to refresh your knowledge to implement a D&T curriculum, need new ideas for inspired lessons, or just improve subject knowledge we will have the E-Learning course for you. Stand alone subject matter in self contained units Enrol and choose when you learn Downloadable resources Quiz questions to cement your learning Cost effective compared to classroom teaching Pick from the selection, then move on to complete the suite Electronic certificates and digital badge demonstrates completion of D&T CPD. ...
New Resource: Build the Change, The Design & Technology Association, in collaboration with Barefoot Computing, is excited to announce the launch of ‘Build the Change’ - an inspiring resource for teachers to use in the classroom. The free resource is aimed at students aged 7-11 and sets the challenge to design and create inclusive and sustainable 3D building models for local communities. It blends hands-on creativity with digital skills using Scratch programming to encourage environmental awareness and computational thinking in the classroom. Key Features of Build the Change: Curriculum Links: D&T and Computing....
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