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991 results found for your search "Design and Technology Curriculum Planning for the new Ofsted framework"

Activity One

Activity One, Activity 1 Take a minute to think about why technology in general (think computers, machines etc) is important. What are the advantages (and disadvantages) of technology. You may want to consider different people / situations to help you with your answer. You may have come up with things such as: Efficiency – doing tasks quicker and easier (think vacuum cleaning, microwaves etc) Doing tasks that are dull, dirty, difficult and dangerous jobs (think landmine clearance, dishwashers etc) Open up opportunities to do...

Writing a scheme of learning in D&T: Putting pedagogy first

Writing a scheme of learning in D&T: Putting pedagogy first, This E-Learning course aims to give specialist and non-specialist teachers of Design and Technology the confidence to write and develop student-centred schemes of learning. Course objectives: Provide a meaningful learning experience for students, based on knowledge and skills required for GCSE/A Level Design and Technology. Identify opportunities for enriching your curriculum. Include content that is suitable for your students’ needs. This course is

Inspired by Industry Elvie

Inspired by Industry Elvie, Inspired by Industry: Elvie This context has been put together to allow for a range of opportunities for students to explore the needs of new mothers and to design and develop products to support them. This context can be explored through a range of materials. It provides good opportunities to explore fabrics through the design and manufacture of baby-changing/care accessories, covers for breast-feeding and more. There is also the opportunity of exploration of electronics and/or systems and control. The...

Sketching and Rendering in Concept Design Masterclass

Sketching and Rendering in Concept Design Masterclass, Donna Isaac, a teacher from Wallingford School in Oxford shares her experience with the Sketching and Rendering Masterclass offered by Seymourpowell in collaboration with The Design & Technology Association. This 'Sketching & Rendering in Concept Design' Masterclass, takes D&T teachers through the process of concept design at Seymourpowell. Motivation Donna's decision to enrol was driven by a desire to strengthen her team's skills and confidence in sketching and utilising diverse materials. The school's funding

The Excellence Award for Outstanding Industry Engagement (Teacher)

This award sponsored by Enginuity recognises consistent effort and achievement an individual school or teacher makes to engage with industry in a mutually beneficial manner. The nominated school/teacher must be seen to be addressing the skills gap faced by young people entering the workplace by supporting design and technology in schools and colleges. The industry partner should clearly be gaining a better understanding of the school system and curriculum. This mutually beneficial arrangement should significantly enhance young people's learning and understanding of the world of business...

Sustainable Design Studio Change X Grant

£20,000 Grants Available for School Recycling Workspaces, If you've ever dreamed of creating a space where your students can get hands-on with sustainability and circular design, this could be just the opportunity you’ve been waiting for. Grants open to schools, community spaces and creative projects Sustainable Design Studio has partnered with ChangeX to offer £20,000 fixed grants to help people across the UK set up their own plastic recycling workspace. That includes teachers – whether you're hoping to bring a new dimension to your classroom, set up...

Teaching electronics in KS3 D&T

Teaching electronics in KS3 D&T, This course has been created to help all D&T teachers improve their confidence and understanding of electronics within design and technology at secondary schools. Course objectives: A basic understanding of electronic concepts. Basic knowledge of key components. Design methods suitable for KS3 & 4. By participating in this course, you will: Learn how to develop an electronic solution to a problem. Find ways to move forward for curriculum and...

Design Waves pack of six

Design Waves pack of six, Design Waves A series of teaching resources exploring influential design movements and the context in which they emerged. First Published 2016 Ages 14-18 This set of six PowerPoint based resources is intended to provide KS4/5 students with a background knowledge of different design movements, the context and conditions from which they emerged, examples of their output and the influences they have had upon other designers and movements in the 20th and 21st Centuries. Some of the...

Barry McGregor

Barry McGregor, Barry has worked in Design and Technology education for over 30 years. Prior to this he was employed for 14 years in the Engineering sector. During his Design and Technology career, he has been Head of Department, Head of Faculty, Head of ICT, Senior Teacher and Assistant HeadTeacher. A Design and Technology Association Consultant alongside a D & T Accredited Health and Safety Consultant and CADCAM Trainer. At present he is a registered Health and Safety Consultant with the...

Joanne Taylor

Joanne Taylor, Design and Technology Education has the power to positively impact young people and prepare them for the fast changing world in which we live. Driven by a passion to educate combined with a unique breadth of experience I have inspired individual staff, led action in my team and planned in detail for any and all issues on the day. I have a proven track record of working across whole school issues. I have a Design and Technology Education...

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