866 results found for your search "The 2018/19 GCSE Contextual Challenge and how to go about it"
Writing a Scheme of Learning in D&T: Putting Pedagogy First, Study in your own time and at your own pace with the D&T Association e-learning courses. No need to travel or take time out of school. This E-Learning course ‘Writing a Scheme of Learning in D&T: Putting Pedagogy First’. The course aims to give specialist and non-specialist teachers of Design and Technology the confidence to write and develop student-centred schemes of learning Course objectives: • Provide a meaningful learning experience for students, based on knowledge and...
Inside the Project - The future of materials: graphene and the world’s first programmable jacket, In 2018, pioneering clothing company Vollebak created the world’s first graphene jacket. Built with graphene, a material only one atom thick yet stronger than steel, the jacket could regulate heat, redistribute warmth and remain lightweight, waterproof and breathable. Working with the National Graphene Institute at the University of Manchester, Vollebak has since gone further. Together, they are developing the Thermal Camouflage Jacket, a programmable garment designed to make its wearer invisible...
Inspiring the next generation at the QEHS STEM Fair, More than 800 primary pupils from over 30 local schools recently experienced a vibrant celebration of STEM at the annual fair hosted by Queen Elizabeth’s High School in Gainsborough. Held across two days, the event is one of the largest free STEM experiences for young people in Lincolnshire, bringing together schools, industry and students to spark curiosity and creativity. The fair was organised by staff and students at the school, supported by a range of industry partners including...
Teaching Food Safely in the Primary School, Aims of the course The course Teaching Food Safely in Primary School has been developed to ensure the food we make, serve and sell, as part of our Food Curriculum is safe to eat. The course covers Training and assessment for Level 2 Food Safety certificate and more, including risk assessment guidance and other documentation relating to safe working practices in terms of food hygiene and safety, personal hygiene and safety related directly to...
Torches, Lamps and Lanterns, Age 7-9 yearsFirst published 2013 This Year 3 or 4 unit, from material kindly provided by Hampshire County Council, has children design and make a purposeful product using an electric circuit. The extensive PowerPoint presentation includes examples of torches with different users and uses, the components of electrical circuits and how they come together, and construction methods for making the different parts of a torch. It also contains tips and ideas for teachers and Health and Safety advice and has a...
Inspired by Industry Thrive Wearables, Inspired by Industry: Thrive Wearable TechnologyThis context has been put together to allow a range of opportunities for students to explore modern technology through the use of wearable technology. The outcomes are to be conceptual and may not be fully working. For example, if a heart monitor was to be explored, the prototype may detect movement such as with an accelerometer in a micro:bit or a tilt-switch for a Crumble. Whilst this may not be a true representation of how it is done, to...
Hand-made switches helpsheet, Making hand-made switches is a good way of helping children understand how they work and which would be appropriate for a particular user and purpose in a product. For example, some lights may need to stay on, others to work only when held.These switches can be put together using: scissors, automatic wire strippers and ruler. Use a card drill or hole punch to make holes in card. Materials can include card, corrugated plastic sheet, card wheels, paper clips, paper fasteners, click rivets, aluminium foil or self-adhesive copper strip. Make...
Applying Computing in D&T at KS2 and KS3, Applying Computing in D&T at KS2 and KS3: the 2014 National Curriculum requirementsAges 7-14First published 2016The purpose of this guidance is to help primary and secondary teachers in England introduce the National Curriculum 2014 requirements that link computing with design and technology. It explains in general terms how the two subjects are related and then focuses on the application of computing in design and technology to program and control physical systems in KS2 and KS3. ...
Let’s Get Building and Using Construction Kits Effectively, Let’s Get Building and Using Construction Kits EffectivelyAges 3-5 yearsFirst released 2015 This project focuses on building and construction. The majority of children will be aware of buildings such as roads, bridges and houses in their local environment. They may have seen, for example, frameworks, trenches, scaffolding and a variety of tools and equipment linked to this activity. They may be familiar will construction kits either at home or in school, and free play should be encouraged to familiarise them with...
KS3 D&T National Strategy Module 2: Planning as a team, Key Stage 3 D&T National Strategy: Framework and training materialsModule 2: Planning as a team to teach the Framework objectivesFirst published 2004 The KS3 National Strategy (2004) provided the framework for teaching D&T and is the basis from which the new National Curriculum has been developed. This module looks at how to use the framework in teams and across groups of teachers to review teaching and plan for improvement in delivering D&T as a...
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