1103 results found for your search "Preparing schemes of work for KS3 & KS4 fit for the new D&T GCSE"
Systems and Control Mid KS3 Y8 Design and Make - Scent Emitting Device - Aroma Fan, Design and Make – Scent Emitting Device – Aroma FanStudents analyse existing products to understand how they function and that products can incorporate elements of control. They will investigate and experiment with timing circuits and consider factors influencing designs. Using sketching, 3D modelling and electronics or control systems they construct or model a product using suitable materials, electronic components and techniques. Teachers can adapt this as a Mainly Making activity using the supplied files and support materials.This updated set of...
Technical Vocabulary Cards, Technical vocabulary cards It is always good to have plenty of labels to encourage reading and writing and identify the materials, tools and equipment used in design and technology. When planning a sequence of making and the necessary equipment, or when captioning drawings and finished products technical vocabulary is an important area to develop. This set of 96 illustrated cards for textiles, food and workshop are for you to print out and use in classroom displays or with individuals and small groups. This item is...
Design and Technology Progression Framework, Design and Technology Progression Framework The Progression Framework has been developed by the Design and Technology Association in collaboration with the National Curriculum Expert Group for Design and Technology. It comes in two versions here: the framework covering Key Stages 1 to 3, and a separate file: the Primary Progression Framework, covering Key Stages 1 and 2 to match the Association’s Projects on a Page scheme of work. The file includes a guidance document to help teachers understand and implement the...
New KS3 Context Launch: Celebrating Success with Pentagram, We are excited to launch a brand new ‘Inspired by Industry’ context to coincide with the start of the Premier League season: ‘Celebrating Success’, created in collaboration with Pentagram, the world’s largest independent design agency and the creative team behind the UEFA Europa Conference League Trophy. This free KS3 resource invites students to reimagine what it means to recognise achievement, drawing inspiration from Pentagram’s own design process for a major sporting trophy. Using the five stages
Textiles Early KS3 Year 7 - Technology in Society – Wider Use in Today's Society, Textiles Early KS3 Year 7 - Technology in Society – Wider Use in Today's SocietyThis unit is concerned with understanding the range and applications of textiles, including technical textiles. It aims to stretch students’ understanding o textiles applications and the products that result. Designing and making for users may be an appropriate additional task once full understanding is gained.This updated set of Key Resources for Product Design has been fully refreshed and new...
Design Innovation, Age 11-16 yearsFirst published 2013 This project is aimed at Key Stage 3 and 4 students studying product design and consists of six lessons of one hour each. It focuses on critical assessment, research and using results to develop and communicate ideas. There are many approaches to innovation in product design to stimulate ideas, from models, a critical examination of existing products, real or imagined; to sessions including Hothousing, Crowd Sourcing and Open Sourcing concerned with generating and gathering ideas and opening up new avenues. During the project students will: ...
Secondary D&T Workshop Collection, Study in your own time and at your own pace with the D&T Association E-Learning courses. No need to travel or take time out of school. This is collection of workshops taken from our D&T Autumn School 2020 and is aimed at Secondary teachers. This E-Learning course features 8 workshops and accompanying resources from teachers and industry professionals with additional keynotes from inspirational speakers. Each workshop (approximately 40 minutes) allows you to work through at your own pace. Use the downloadable resources to aid your teaching and implement...
A Celebration of Innovation and Creativity, On Friday the 10th October, the design and technology community came together to celebrate a truly special milestone, the 25th annual Design & Technology Association Excellence Awards. Hosted at the Triumph Factory Visitor Experience in Hinckley, the evening provided a fitting backdrop for a celebration of innovation and creativity. Surrounded by examples of world-class British design and engineering, guests gathered to honour the people who make design and technology such an inspiring and life-changing subject. A special thank you to Triumph...
Blueprint 1000®, The initiative engages industry partners, who are keen to actively connect with schools and play a major part in offering high quality teacher CPD and ongoing real-world support, for teachers and pupils. The aim, in connecting industry with education, is to help contextualise and further your subject-knowledge to ensure lessons are relevant and up-to-date for your students as they leave education and enter the workplace. Ultimately, we will be working with teachers, pupils and industry to build an inspiring, innovative and proficient workforce by supporting design and technology...
GCSE Key Resources: Designing in Contexts classroom teaching resource, Designing in Contexts classroom teaching resource Ages 14-16First published 2017 This D&T GCSE Key Resource is based on five separate classroom activities that can be delivered consecutively or as separate lessons, where appropriate. The topics for each activity are: Designing in context Exploring the situation Identify the needs and wants of people 1 & 2 Develop design ideas to meet users’ needs and wants Evaluate existing products It includes a PowerPoint presentation that can be adapted...
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