1091 results found for your search "Design and Technology Curriculum Planning for the new Ofsted framework"
Inspired by Industry Bulletproof, Inspired by Industry: Bulletproof This context allows students to explore the impact and improvement of packaging, focusing on sustainability and secondary uses. While prototypes will mainly involve card and paper, students can experiment with alternative materials like mycelium, fabric, timber, or polymers, reinforcing the 6R’s of sustainability. The project encourages design creativity, with potential collaboration with local companies aiming to reduce or repurpose packaging. Outcomes include prototypes demonstrating innovative secondary uses, such as plantable packaging or multifunctional designs. Teachers may limit materials for manageability and encourage...
Inspired by Industry RAF, Inspired by Industry: RAF This context allows students to explore temporary shelter design for various situations, from humanitarian aid to pop-up market stalls and pet carriers. The project encourages material exploration, testing for properties like insulation and waterproofing, and considering collapsible structures and mechanical systems. Students can create physical or CAD prototypes, with testing methods ranging from virtual FEA analysis to hands-on team challenges like building and water-testing shelters. The project supports individual and group work, fostering problem-solving and engineering skills while...
Inspired by Industry Pure Electric, Inspired by Industry: Pure Electric Students tackle the design of cargo-carrying systems for bikes, scooters, and e-scooters. This project encourages practical prototyping, precise measuring, and material experimentation, including multi-material solutions using fabrics and polymers. From creating holders for tools and water bottles to waterproof carriers, students can test their designs in class and refine them conceptually with CAD software. Log in or join the Association and add this to your basket. This classroom resource is free so there will be no...
Inspired by Industry Bang Creations, Inspired by Industry: Bang Creations This practical challenge focuses on creating functional desk organisers with modern applications. Students can design items like pen pots, dual-purpose holders for phones or glasses, or multi-functional workspace tools. The project is flexible, offering opportunities to use various materials and methods, including CAD, 3D printing, and traditional craftsmanship, to develop tailored solutions for a tidy and efficient workspace. Log in or join the Association and add this to your basket. This classroom resource is free so there...
Inspired by Industry Yoto, Inspired by Industry: Yoto This context has been put together to allow for a range of opportunities for students to explore the design and creation of toys to help children learn. While the company specialise in screen free audio players, the context is adaptable to other types or learning toy. This context provides opportunities to explore woods and polymers as well as prototyping materials such as card and expanded foam. This context could also encourage the exploration of simple electronics and/or mechanical systems. This may...
Inspired by Industry PTC Onshape, Inspired by Industry: PTC Onshape This context has been created to allow for a range of opportunities for students to explore user centred design and innovation through the development of a robot that can improve the quality of life. The prototype outcome(s) will need to be realised in a form that can be tested and evaluated. This might simple be a mock-up with exposed parts, wires etc. to test functionality, or it could be that the prototype resembles a more commercial ‘finished’ outcome. Alternatively, CAD might...
Inspired by Industry JCB, Inspired by Industry: JCB This context has been put together to allow for a range of opportunities for students to explore the causes and effects of pollution in the environment and to design solutions to combat pollution. The context is adaptable to a wide range of applications such as waste collection, management and disposal. Some outcomes are likely to be conceptual and may not be fully working. For example, a waste compactor may focus on the mechanical operation and a simple...
Teachers in Residence with Saima Ahmed and Bulletproof, Bringing real-world design insight to the classroom Saima, Head of Design and Technology at South Bank University Academy, has brought fresh industry insight to her classroom after taking part in the Design & Technology Association’s Teachers in Residence programme. She teaches Product Design to secondary and sixth form students and wanted to explore how design operates in a professional environment, bringing that learning back to her pupils. Discovering the workings of the
Saima Ahmed at Bulletproof, Bringing real-world design insight to the classroom Saima, Head of Design and Technology at South Bank University Academy, has brought fresh industry insight to her classroom after taking part in the Design & Technology Association’s Teachers in Residence programme. She teaches Product Design to secondary and sixth form students and wanted to explore how design operates in a professional environment, bringing that learning back to her pupils. Discovering the workings of the design industry During...
Sustainability Series - GoneShells: the potato-based juice bottle that disappears naturally, A real-world case study for D&T lessons Tomorrow Machine, a Swedish design studio, has developed GoneShells, a juice bottle made entirely from potato that decomposes like fruit peel. Unlike most biodegradable packaging, it doesn’t require industrial composting. It can be eaten, home-composted or even dissolved under running water, offering a striking example of how design can respond to environmental challenges. For design and technology teachers, GoneShells provides a tangible, inspiring example to bring sustainability into the...
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