988 results found for your search "Design and Technology Curriculum Planning for the new Ofsted framework"
Upcycling, First published 2012 This resource is a great way of reusing old products that would normally be thrown away and to raise students’ awareness of upcycling waste products in an innovative and enterprising way. It considers the themes of sustainability and enterprise – designing, making and marketing desirable, quality products from recycled materials. Most children at some point have made a puppet out of an old sock or a rocket or car out of an old kitchen roll, plastic milk bottle etc. The aim of this project is to take that...
Using and understanding 3D printers in schools - Key Resources, Using and understanding 3D printers in schoolsAges 11-14 yearsFirst published 20143D printers are fast becoming commonplace in rapid prototyping and manufacturing and are proving to be essential tools for testing and realising designs in product design. Since the introduction of stereo-lithography in the 1980s the idea of being able to print out designs from CAD programmes and scanned images has captured the imagination of people in the design industry and wider world. Recent technological developments...
Heat transfer project, First published 2013 The Heat Transfer Project contains two activities for with cross-curricular links to Science asking Year 9 students to investigate materials that are most suitable for fast food packaging, and learn more about how a vacuum flask works. The project consists of two main activities: Hot Potatoes! A Science based activity where students make predictions, carry out an experiment, analyse results and make conclusions about which materials are most suitable for fast food packaging and apply this information to...
Get Organised: 3D Textiles - Key Resource download copy, Ages 11-14 yearsFirst published 2010 Based on non-woven textiles and linked to CAD/CAM and graphics, this offers inspiration and practical advice to design and make 3D containers. Design inspiration comes from the work of Hepworth, Gaudi and others, and teachers are free to adapt the work to suit the locality or students’ interest. The resource contains pdf and PowerPoint slides on: Overview Teachers’ notes Applying ‘structures’ with ideas...
STEM into Action - Spin Art, Spin ArtSTEM into Action with D&TAges 11-14First published 2016A spin art machine allows paint that is dropped on to paper to fly off, creating interesting patterns. The viscosity of the paint and the speed and positioning of the spinner are factors that can change how the patterns appear. This resource contains a PowerPoint presentation and Word document that covers the science and mathematics behind viscosity, centrifuges, centripetal and kinetic forces and how these and image manipulation can help in the...
Door hinges helpsheet, Doors – making hinges Ages 5-11 yearsFirst published 2017 There are several ways to make simple hinges for doors. This helpsheet shows six simple methods that children can follow and choose the one that they think is most appropriate for their building. It also contains links to appropriate resources that can be used to develop structures, and images of Design Dog and Tech Tiger you may use in the classroom to help illustrate the theme. This product is a download. ...
Aeronautical Engineering, Aeronautical Engineering Ages 11-14First released 2018 These free resources have been developed with the support of the ERA Foundation, to help students understand roles and career paths into the industry. For many young people the different roles and career paths in engineering are not apparent and this will help illustrate these and some of the learning and skills needed to follow a career in this sector. These resources include a teacher guide and a series of PowerPoint based challenges
Using brand scenarios to generate ideas, Age 11-14 yearsFirst published 2012 In this resource students are encouraged to name the attributes of common brands, identifying their ‘brand personality’ on a Look, Think, Speak diagram. They can then clearly see how the brands’ attributes have been communicated through the brand’s packaging, advertising and promotional events. They are then given scenarios, such as, ‘If Innocent Smoothies were to design a post-office what would it be like?’ The creative ideas that emerge give students more confidence to experiment when starting their own project....
Secondary member Christmas downloads 2020, Merry Christmas to all our Secondary members in what has been a very challenging year. We will continue to support you teaching inspiring D&T courses in 2021. In case you haven't already, please feel free to download these useful member free resources. Have a lovely Christmas break, see you in 2021. 1. All About Food pack of six 2. Design Legends - Charles Rennie Mackintosh 3. Learning About Structures and Mechanisms at KS3 4. Skills for Industry - Jaguar Land Rover , Download your...
Structures: Whose Home?, Structures: Whose Home? 5-7 YearsStructuresFirst published 2019 Children are often happy to talk about their homes and families and this resource gives them the opportunity to use this knowledge and experience in a practical way. Making model homes will enable them to develop and use basic constructional skills using sheet and reclaimed materials to make freestanding structures stronger, stiffer and more stable, together with appropriate joining techniques. Using construction kit materials will help their understanding of strength and stability in structures. They should...
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