1017 results found for your search "Planning and Delivering D&T GCSE Compulsory Content"
Design and Technology Association Hosts Webinar by Blueprint 1000 Member Autodesk, The Design and Technology Association hosted an educational webinar delivered by our Blueprint 1000 member, Autodesk. The event focused on unveiling the potential of Fusion 360, Autodesk's cutting-edge design and engineering software, and its transformative impact on educational settings. This exclusive webinar brought together educators, from high schools to universities to explore the dynamic capabilities of Fusion 360. Fusion 360 The session kicked off with an insightful overview of Fusion 360's comprehensive features, delivered by Autodesk's expert presenter Oliver...
Connecting industry with education to build an inspiring, innovative, diverse and proficient workforce by supporting design and technology, and engineering education in our schools and colleges., Connecting Education and Industry
Design and technology is about providing opportunities for students to develop their capability, combining their designing and making skills with knowledge and understanding in order to create quality products., For Education
GCSE Textiles Rescue Presentation - Making GCSE learning active and engaging, Ages 14-16First released 2012; updated 2014 This presentation was delivered to a group of textiles teachers at a training event in 2012. The event was recorded and the narration has been updated and is included in the presentation which uses a ‘learning by doing’ approach to reinforce theories and techniques. The presentation looks at the properties of fibres, dyes, fabric construction, three-dimensional work, non-woven fabrics and how students remember and record their learning. Please note:...
GCSE Textiles Rescue Presentation - Using New Technologies to Improve GCSE Grades, GCSE Textiles Rescue - Using New Technologies to Improve GCSE GradesAges 14-16First released 2012; updated 2014 This presentation was delivered to a group of textiles teachers at a training event in 2012. The event was recorded and the narration is included in the presentation which gives ideas for using new technologies within textiles teaching, to motivate students and help them achieve their potential exam grades. The presentation looks at new technologies such as CAD/CAM, e-textiles, smart phones, the internet
Programmable Control Open Design Brief, Programmable Control Open Design Brief Ages 13-15First published 2018 The subject content for the GCSE in D&T requires pupils to know and understand: how electronic systems provide functionality to products and processes, including sensors and control devices to respond to a variety of inputs, and devices to produce a range of outputs the use of programmable components to embed functionality into products in order to enhance and customise their operation This resource is designed to...
GCSE 2019-20 Contextual Challenges Published, Andy Mitchell reflects on the publication of the new GCSE Contextual Challenges that comprise 50% of the mark in the recently introduced Design and Technology GCSE. It’s been interesting to read the next batch of GCSE Contextual Challenges published this week by the Awarding Organisations (AO). The 1st of June has now become a much-anticipated and key date in the D&T annual calendar of events. I’ve been delighted by many of the responses on social media, from teachers clearly getting to grips with the new challenge...
GCSE Textiles Rescue Presentation - Reviewing the best resources to use in teaching GCSE, Ages 14-16First released 2012; updated 2014 This presentation was delivered to a group of textiles teachers at a training event in 2012. The event was recorded and the narration is included in the presentation which looks at available appropriate resources to support teaching and learning. The presentation looks at: high quality ‘paper’ resources, products and objects, consumables, digital, technological and electronic resources and the internet. Please note: these resources refer to the previous GCSE...
Curriculum, Different countries have their own specific national curricula. Yet all seek to develop children and young people’s practical designing and making ability, and their creativity in solving real and relevant problems. Studying Design and Technology includes the use of a broad range of knowledge, skills, and understanding, and prompts engagement in a wide variety of activities. Pupils design and make products that solve real and relevant problems within a variety of contexts. Through evaluation of past and present Design and Technology, they develop a critical understanding...
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