972 results found for your search "Planning and delivering D&T Contextual Challenges"
5G is coming - is D&T ready? Are we connecting up our curriculum intelligently?, Like the next person, I get excited by the potential for the use of future technology and its positive impact on both my own immediate and the wider world. No more so than when I read articles like this piece in Interesting Engineering. They also prompt me to think about what it might mean for the teaching of D&T in schools. It reminded me of some 15 years ago, hearing a BT futurologist talking, talking about the increasing use and impact...
How to breakdown a context and get started with 'Inspired by Industry', Watch our video below to find out how to break down a context from our ‘Inspired by Industry’ KS3 Contexts. ‘Inspired by Industry’ is a set of design contexts to address the ever-changing needs of the design and technology curriculum. Supporting students with an approach familiar at Key Stage 4, students have a level of autonomy, tackling a real-world design context provided by an industry partner of the Design & Technology Association. The contexts are authentic to the companies providing...
Royal Opera House: Create & Design KS1/2 CPD, Participate in an upcoming workshop tailored for those working with primary school children, open to both teachers and creative practitioners. This unique opportunity allows you to collaborate with professionals from the Royal Opera House, delving into creative careers and engaging in hands-on design activities inspired by the ballet "Alice's Adventures in Wonderland." Depart with a wealth of activities and resources to enrich your KS1/2 staff's teaching experience. Create & Design (KS2) is a transformative program fostering design skills, creative problem-solving, empathy, and connections between...
Exploring the "Inspired by Industry" Member-only Resources, Inspired By Industry is a set of free design contexts/challenges designed for Key Stage 3 D&T. Each focuses on a different area and is created with a real company or designer who have also tackled this or a similar problem. Each of these contexts contains a wealth of useful material including videos, worksheets, teachers’ notes. D&T Association members will also access a wealth of supporting units; focused tasks (FTs) and investigative and evaluative activities (IEAs). These editable resources are aligned to the KS3 National Curriculum and...
Artificial Intelligence, You will surely have heard of Artificial Intelligence by now. Many people think of it as something really high-tech, futuristic and not really relevant to them. The likelihood is, by the time you are reading this, you have already encountered several forms of Artificial Intelligence (AI) in your day already, from your phone unlocking as it recognises your face and Alexa replying to you with today’s weather forecast. Artificial Intelligence is the science and engineering of making intelligent machines, especially intelligent computer programs. It is used to mimic the problem-solving and decision-making...
TinkerCAD Introduction, Introduction to TinkercadPowerpoint This tutorial looks at the interface, tools and basic features of Tinkercad. It is an ideal introduction to the use of Tinkercad in the classroom which will provide the knowledge necessary to work with the other Tinkercad tutorials available from the Design and Technology Association
HMI lead inspector for D&T, Brian Oppenheim, Podcast brought to you by the Design and Technology Association in partnership with the Edge Foundation. Listen now! Brian Oppenheim one of Her Majesties lead inspectors, a former teacher and head of design and technology and currently an experienced lead inspector with responsibility for the subject. In this conversation, we cover Brian's experience at school and what brought him to train to teach design and technology with the Inner London Education Authority. Brian talks us through his experiences as a head...
Virtual Teachers in Residence, Triple Double , We were exceptionally pleased to be able to spend a wonderful afternoon with Triple Double. Triple Double is a creative studio that use the power of design and creativity to transform how youth engage in sport and education. A group of teachers spent the afternoon learning about how this creative studio operates on a day to day basis and what makes them tick. Visit their website for more information. Triple Double Case Study Accessing our contacts of over 30,000 members of the Design...
Teach Secondary Article, In the latest edition of Teach Secondary, our CEO Tony Ryan has submitted an article that delves into the current state of Design and Technology education, offering insights into the challenges the subject faces and a hopeful perspective for the future. Tony acknowledges the difficulties D&T education encounters in the piece but remains optimistic about its prospects nationally. “I was delighted to be able to write an article for the April edition of Teach Secondary, looking at the plight of Design and Technology education. Those of you who know...
STEM Careers resources Goldsmith, Age 11-14 years This resource provides a design task that focuses on individual work to highlight career opportunities within jewellery design and making. The aim is to raise awareness of career opportunities for designer makers with an opportunity for students to explore a typical career path through experience of a particular designing activity. The resource and designing activity is build around a case study of a typical designer maker with an interesting background and career path. A PowerPoint presentation shows her work together with an analysis of the positives and negatives...
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