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Building Services Engineering

Building Services Engineering, These resources have been developed with the support of CIBSE Patrons at the Chartered Institution of Building Services Engineers, to to help students understand roles and career paths into the industry. They include video case studies of five engineers with different roles, an introductory video, background information, and a series of PowerPoint based challenges for late Key Stage 2 and Key Stage 3 pupils in which they develop solutions in related areas. In these the five engineers are presented as cartoon characters, each offering a challenge to: • turn a playing field shelter into a solar...

Sustainability in product design

Sustainability in product design, Sustainability in product design First Published 2018Ages 14-18 This item is a download Awareness of the issues around sustainable design has increased markedly in recent years and building sustainability into products is now recognised as essential. To fully understand the issues and approaches designers need to be aware of the impacts of design and manufacture and change their thinking and approaches to ensure products are viable in terms of minimising negative effects. This free resource, developed with the support of SolidWorks, offers a wide-ranging look at sustainability in...

Designed for Life New Podcast Sponsor Arachne Digital

The Design & Technology Association Welcomes Arachne Digital as New Sponsor for ‘Designed for Life’ Podcast, The Design & Technology Association is delighted to welcome Arachne Digital as the new sponsor of our ‘Designed for Life’ podcast. Arachne Digital, a leader in cybersecurity solutions, plays a vital role in helping schools and other public service institutions stay safe from cyber threats, ensuring that teachers and students can focus on learning without disruption. With schools increasingly reliant on digital tools and online platforms, cyber threats pose a real and growing challenge. Arachne Digital supports schools by providing cutting-edge...

Design Thinking Empathy

Bringing empathy into design thinking: how to spark meaningful learning in your classroom, Design and technology is about more than solving problems, it’s about solving problems for people. At the heart of great design lies empathy: understanding users, noticing challenges, and creating solutions that make everyday life easier, safer, or simply more enjoyable. This way of thinking can completely transform how students approach their work. Our very own accessible controller ‘Inspired by Industry’ context developed with Scalextric4Schools, design driven by empathy shows students how to solve real problems for real people. And there’s no better way to make...

Building Services Engineering

Building Services Engineering, Building Services EngineeringAges 11-14First released 2018 These free resources have been developed with the support of CIBSE Patrons at the Chartered Institution of Building Services Engineers, to help students understand roles and career paths into the industry. For many people, the services inside buildings – heat, power, ventilation, security and environmental systems – are invisible. Young people are often unaware of how exciting and rewarding building services engineering careers can be, and what an impact BSE design decisions have on our planet. These resources include video case studies of five of civil engineers...

D&T Primary 27 PDF copy

D&T Primary 27 PDF copy, D&T Primary is a full-colour poster publication specifically for Design and Technology primary teachers, full of practical themed activities and articles supported by online downloadable resources. It comes as two A2 classroom posters backed by news, practical classroom and subject leader advice and details of available resources, folded to a A4 magazine format. D&T Primary is published three times a year and is available to D&T Association Primary members and to other membership categories and is designed to help you maintain the provision of a broad and balanced cross-curricular 21st Century D&T primary curriculum. It...

Bendy Bags YR2/3/4

Bendy Bags YR2/3/4, Years 2-4Ages 5-7 & 6-9 First published 2011 This is a textiles unit of work in which children make an interesting small bag with a self closing top. The flexible plastic strips needed to give the bag its bendy properties can be cut from surplus polypropylene document folders, thus bringing a recycling element into the project. Having decided what their bag is to be used for children will think about what size it will need to be and what fabric will be appropriate. They will learn and use textile skills such as making...

Prototyping and developing circuits from KS3 to GCSE

Prototyping and developing circuits from KS3 to GCSE, Electronics can be great fun, I have never seen a pupil look disappointed when their circuit works for the first time; YOU too can enjoy the feeling by building your own circuits after my session. Session Content: This session is suitable for absolute beginners or teachers that are a bit ‘rusty’ when it comes to developing circuits It will leave you with the confidence to let pupils develop their own circuits from scratch without soldering I’ll go through what sort of kit/equipment you need...

Washing Machine Project FTs and IEAs

Washing Machine Project, Focused Tasks FTs are where students are taught specific technical knowledge, designing skills and making skills. This may be a quick whole-class making activity, learning a new CAD programme, exploring polymers, or much more. Fold Up Airer - This Focused Task allows for the exploration of a range of elements including knowledge and exploration of mechanical systems such as linkages as well as potential CAD use, modelling and testing. Making Pegs - This Focused Task focuses on using CAD software to create pegs for washing lines. This can be used as...

TenX Thinking

TenX Thinking, Design over the years has tended to move in small, comfortable steps. Motor vehicle design for example began by firstly emulating carriages using spoked, wooden wheels and ‘coach-built’ bodies, then gradually moving towards more streamlined and sleeker-looking designs through many stages. True there have been maverick examples too advanced in design for their markets and customers, but we seem to be content with the evolution-not-revolution approach in design. At Google there is a new way of thinking being proposed: TenX. What this means is taking an existing problem or product and, rather than using the usual...

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