1028 results found for your search "Planning and Delivering GCSE Design & Technology"
Teaching electronics in KS3 D&T, This course has been created to help all D&T teachers improve their confidence and understanding of electronics within design and technology at secondary schools. Course objectives: A basic understanding of electronic concepts. Basic knowledge of key components. Design methods suitable for KS3 & 4. By participating in this course, you will: Learn how to develop an electronic solution to a problem. Find ways to move forward for curriculum and skill...
KS3 D&T National Strategy Module 2: Planning as a team, Key Stage 3 D&T National Strategy: Framework and training materialsModule 2: Planning as a team to teach the Framework objectivesFirst published 2004 The KS3 National Strategy (2004) provided the framework for teaching D&T and is the basis from which the new National Curriculum has been developed. This module looks at how to use the framework in teams and across groups of teachers to review teaching and plan for improvement in delivering D&T as a coherent...
Promoting Inclusivity in D&T at RNIB Webinar , The Royal National Institute of Blind People (RNIB) recently welcomed our Curriculum Consultant Lol Conway for an engaging and insightful webinar on inclusivity in D&T education. The session explored practical strategies to make D&T classrooms more accessible for students with visual impairments, ensuring all learners can fully engage with creative and technical learning. Lol, an experienced educator and advocate for inclusive D&T teaching, highlighted the importance of tactile learning, adapted tools, and sensory-friendly classroom environments. Key topics included health and safety...
Inspired by Industry: New Contexts, We are excited to release three more contexts as part of our range of free resources for KS3. Have a look below: Lisi Aerospace Lisi Aerospace are a worldwide manufacturing specialist for assembly solutions as well as engine and structural components used in aircrafts. This context asks you to consider ‘Reducing weight without compromising strength’. JCB JCB are one of the world’s largest construction equipment manufacturers. Their brand is well known in the UK and overseas and can be seen on a wide range...
Let's Look at Products, Let’s Look at Products EYFSAges 3-5 years This resource focuses on children investigating and evaluating products. It includes three PowerPoint presentations with examples of cups, slippers and cutlery, but practitioners should use these as starting points and adapt the resource to include products that would engage their children. There are many ways in which the activities could be implemented: they could be used to develop communication and language skills and PSE development; perhaps linked to a topic such as Ourselves, Myself or Things we Use; or...
Consultants, Our D&T Independent Consultants offer a range of services on an independent, commercial basis. We also work alongside Local Authority Consultants employed by and confined to working within a Local Authority. Consultant members offer a range of services in support of design and technology practitioners and often work with the Association on a variety of D&T projects. Suitably qualified and experienced design and technology consultants can apply to become a Registered Design and Technology Health & Safety Consultant (RDTHSC), enabling them to provide training
Mechanisms with a message, Age 9-11 YearsFully updated 2020 In this project children learn to make a moving message operated by a cam mechanism. The choice of message depends upon the children identifying a user and purpose but it might be linked to other school learning or issues such as healthy eating or keeping the school tidy. They explore different types of movement through investigating mechanisms and learn to construct flat cam mechanisms with lever and slider followers. They learn how a simple cam can be used with a lever or a slider to control...
Teacher Toolkit Tuesday - Widgit symbols to support inclusive D&T teaching, Widgit, a leader in symbol-based communication tools, along with the D&T Association, have developed a comprehensive set of downloadable symbol resources designed to support students with special educational needs and disabilities (SEND). These visual tools help make learning in design and technology more accessible and meaningful, not only for pupils with SEND, but also for those with English as an Additional Language (EAL) or other learning barriers. Visual support that unlocks learning Symbols offer an effective way to...
Using brand scenarios to generate ideas, Age 11-14 yearsFirst published 2012 In this resource students are encouraged to name the attributes of common brands, identifying their ‘brand personality’ on a Look, Think, Speak diagram. They can then clearly see how the brands’ attributes have been communicated through the brand’s packaging, advertising and promotional events. They are then given scenarios, such as, ‘If Innocent Smoothies were to design a post-office what would it be like?’ The creative ideas that emerge give students more confidence to experiment when starting their own project. By...
Pneumatic systems - Make a Mascot, Pneumatic systems - Make a Mascot Years 3/4Age 7-9 yearsFirst published 2012 In this project children use pneumatics to design and make a mascot suitable for an opening celebration of an event such as a school-based version of the Olympics. They research a range of countries represented at the event and develop ideas that reflect the diversity of each country’s identity. The children explore the nature of pneumatic systems and how these can be incorporated into a design for a mascot, which they then...
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