1030 results found for your search "Planning and Delivering D&T GCSE Compulsory Content"
Consultants, Our D&T Independent Consultants offer a range of services on an independent, commercial basis. We also work alongside Local Authority Consultants employed by and confined to working within a Local Authority. Consultant members offer a range of services in support of design and technology practitioners and often work with the Association on a variety of D&T projects. Suitably qualified and experienced design and technology consultants can apply to become a Registered Design and Technology Health & Safety Consultant (RDTHSC), enabling them to provide training and accreditation to the D&T Association standards, working...
Let's Look at Products, Let’s Look at Products EYFSAges 3-5 years This resource focuses on children investigating and evaluating products. It includes three PowerPoint presentations with examples of cups, slippers and cutlery, but practitioners should use these as starting points and adapt the resource to include products that would engage their children. There are many ways in which the activities could be implemented: they could be used to develop communication and language skills and PSE development; perhaps linked to a topic such as Ourselves, Myself or Things we Use; or they...
Teacher Toolkit Tuesday - Widgit symbols to support inclusive D&T teaching, Widgit, a leader in symbol-based communication tools, along with the D&T Association, have developed a comprehensive set of downloadable symbol resources designed to support students with special educational needs and disabilities (SEND). These visual tools help make learning in design and technology more accessible and meaningful, not only for pupils with SEND, but also for those with English as an Additional Language (EAL) or other learning barriers. Visual support that unlocks learning Symbols offer an effective way to reinforce understanding, particularly...
Mechanisms with a message, Age 9-11 YearsFully updated 2020 In this project children learn to make a moving message operated by a cam mechanism. The choice of message depends upon the children identifying a user and purpose but it might be linked to other school learning or issues such as healthy eating or keeping the school tidy. They explore different types of movement through investigating mechanisms and learn to construct flat cam mechanisms with lever and slider followers. They learn how a simple cam can be used with a lever or a slider to control...
Using brand scenarios to generate ideas, Age 11-14 yearsFirst published 2012 In this resource students are encouraged to name the attributes of common brands, identifying their ‘brand personality’ on a Look, Think, Speak diagram. They can then clearly see how the brands’ attributes have been communicated through the brand’s packaging, advertising and promotional events. They are then given scenarios, such as, ‘If Innocent Smoothies were to design a post-office what would it be like?’ The creative ideas that emerge give students more confidence to experiment when starting their own project. By using the same technique,...
Pneumatic systems - Make a Mascot, Pneumatic systems - Make a Mascot Years 3/4Age 7-9 yearsFirst published 2012 In this project children use pneumatics to design and make a mascot suitable for an opening celebration of an event such as a school-based version of the Olympics. They research a range of countries represented at the event and develop ideas that reflect the diversity of each country’s identity. The children explore the nature of pneumatic systems and how these can be incorporated into a design for a mascot, which they then make and...
Inspired by Industry Pentagram, Inspired by Industry: PentagramThis context invites students to explore how success can be recognised through the design of awards and trophies, inspired by Pentagram’s work on the UEFA Europa Conference League Trophy. Pupils follow a full design–make–evaluate process, from empathising with users to developing and prototyping ideas in CAD or with physical models. They can investigate form, symbolism, ergonomics, and materials, as well as rapid prototyping processes such as 3D printing or casting. Creative freedom is encouraged alongside technical skills in visual communication, modelling, and user-centred design, with opportunities to test concepts...
Building Services Engineering, These resources have been developed with the support of CIBSE Patrons at the Chartered Institution of Building Services Engineers, to to help students understand roles and career paths into the industry. They include video case studies of five engineers with different roles, an introductory video, background information, and a series of PowerPoint based challenges for late Key Stage 2 and Key Stage 3 pupils in which they develop solutions in related areas. In these the five engineers are presented as cartoon characters, each offering a challenge to: • turn a playing field shelter into...
Aeronautical Engineering, These resources have been developed with the support of the ERA Foundation, to help students understand roles and career paths into design and manufacturing, with aeronautical engineering as the main context. They include eight video case studies of engineers with different roles, a teacher guide and a series of PowerPoint based challenges for Key Stage 3 students. In these the eight engineers are presented as drawn characters, offering challenges to: Understand the principles of flight by making a glider that flies the furthest Powered flight: adding power to make it...
Textiles Early KS3 Year 7 - Mainly Designing – Learning to Look, Textiles Early KS3 Year 7 - Mainly Designing – Learning to LookStudents learn to distinguish different types of drawings required throughout the design process, including annotation. It covers the role of biomimicry in solving design problems and applying this through the use of CAD to scale images, create a repeat pattern, add colour/texture, make colourways and look at methods appropriate for creating a printed fabric.This updated set of Key Resources for Product Design has been fully refreshed and new titles added, providing teachers of Years...
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