866 results found for your search "The 2018/19 GCSE Contextual Challenge and how to go about it"
Founder of Hemingway Design, Wayne Hemingway, MBE, Wayne was born in 1961 and grew up in Morecambe, a typical British seaside town. Perhaps not the most appropriate surroundings for one of Britain's most acclaimed designers. After spending most of his childhood in Blackburn, a young and multicultural Hemingway left school with ten O-Levels and four A-Levels. In 1979 he made another inappropriate decision for a future designer and gained a degree in Geography and Town Planning at University College, London. Alongside his wife Gerardine, Wayne built Red or Dead into a globally-celebrated...
Demystifying CAD - empowering students through design and technology, Computer-Aided Design (CAD) is now central to modern design, engineering and manufacturing, with over 95% of industries expecting CAD proficiency. For teachers reviewing their design and technology curriculum, now is the perfect time to explore how CAD can boost creativity, technical understanding and real-world skills. Making CAD accessible in the classroom Many teachers still worry CAD is too complex, expensive or time-consuming. In practice, tools like Autodesk Fusion are intuitive, user-friendly and free for education. With structured...
New 'Prototyping' Masterclass featuring Jude Pullen coming soon!, We will soon be offering a new 'Prototyping' Masterclass with award-winning product designer, engineer and creative technologist, Jude Pullen. This event is tailored to equip D&T teachers with hands-on skills and an understanding of prototyping in design and technology. The Masterclass can be accessed on-demand and offers participants insights into the art and science of prototyping. Jude Pullen, well-known for his appearances on BBC's 'The Big Life Fix' and Channel 4's 'Great British Inventions', brings his experience and expertise...
Packaging – with links to Maths, Packaging – with links to MathsAge 7-9 yearsFirst published 2009 In this unit Year 3/4 children learn how containers are designed for specific purposes. They consider how the shape of the container will meet the needs of the product, which it will hold. Through it they will develop mathematical knowledge, skills and understanding when they draw and make nets of 3D shapes. They will develop their design skills when considering the shape of the container for practical
Pneumatic systems - Make a Mascot, Pneumatic systems - Make a Mascot Years 3/4Age 7-9 yearsFirst published 2012 In this project children use pneumatics to design and make a mascot suitable for an opening celebration of an event such as a school-based version of the Olympics. They research a range of countries represented at the event and develop ideas that reflect the diversity of each country’s identity. The children explore the nature of pneumatic systems and how these can be incorporated into a design for a...
Sustainable power supply, First published 2013 This is to introduce Year 7 to a project which uses a sustainable power supply as an alternative to batteries, which can be harmful to the environment when disposed of. The power supply chosen is a super capacitor charged from a USB port, which represents the use of cutting edge technology to solve the problem of providing sustainable energy for a small scale electronic product. CAD/CAM is used extensively both in simulating and designing the circuit and in producing a...
Using brand scenarios to generate ideas, Age 11-14 yearsFirst published 2012 In this resource students are encouraged to name the attributes of common brands, identifying their ‘brand personality’ on a Look, Think, Speak diagram. They can then clearly see how the brands’ attributes have been communicated through the brand’s packaging, advertising and promotional events. They are then given scenarios, such as, ‘If Innocent Smoothies were to design a post-office what would it be like?’ The creative ideas that emerge give students more confidence to experiment...
Designing Everyone In Secondary, 11-14 years Designing Everyone In promotes learning opportunities for inclusive design to be incorporated into the teaching of design and technology in schools at Key Stage 3. It looks at how inclusive design and management of the built environment and transport services can help disabled people to fully participate in society. The resources were developed by the Disabled Persons Transport Advisory Committee. Disabled people are often prevented from fully participating in society by the poor design. Even today, services are...
What is D&T in primary schools and why is it important?, Why is Secondary Design and Technology important? Design and Technology is a practical and valuable subject. It enables children and young people to actively contribute to the creativity, culture, wealth and well-being of themselves, their community and their nation. It teaches how to take risks and so become more resourceful, innovative, enterprising and capable. Students develop a critical understanding of the impact of design and technology on daily life...
Key events and individuals (designers, engineers and chefs in primary D&T), DT: What will you be? Session Content: A talk that will enable you to inspire young people to shape their own futures and change the world. Drawing on real life examples from disciplines such as engineering, architecture, food technology, textile design and computer coding, we meet some of the best thinkers and designers from the past and present. Learning Outcomes: We will also investigate what personal qualities these innovators share,...
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