942 results found for your search "Planning and Delivering D&T GCSE Compulsory Content"
Inspired by Industry Else, Inspired by Industry: Else This context encourages students to explore design solutions to combat loneliness, allowing for both digital and physical products or a combination of the two. The focus is on user interaction (UI/UX), with opportunities to develop apps, interactive devices, or lifestyle products that foster social connection and engagement. Students can experiment with a variety of materials and technologies, including CAD, rapid prototyping, and digital interfaces. Potential outcomes range from talking toys and cooperative games to mental well-being apps and interactive devices. This project can be adapted...
Inspired by Industry Mindful Chef, Inspired by Industry: Mindful Chef This context has been put together to allow for a range of opportunities for students to explore the design of modern recipe boxes that are so popular with households. This has the opportunity to be based around cooking and nutrition or through packaging design. The outcomes are likely to be varied. If taking a cooking and nutrition approach the students are likely to produce final meal ideas that can, in turn be broken down into individual ingredients that may (in theory) be packaged up and sent to...
Inspired by Industry Elvie, Inspired by Industry: Elvie This context has been put together to allow for a range of opportunities for students to explore the needs of new mothers and to design and develop products to support them. This context can be explored through a range of materials. It provides good opportunities to explore fabrics through the design and manufacture of baby-changing/care accessories, covers for breast-feeding and more. There is also the opportunity of exploration of electronics and/or systems and control. The outcomes can be varied and explored the wide range...
Inspired by Industry Scalextric, Inspired by Industry: Scalextric This context has been put together to allow for a range of opportunities for students to explore the design and creation of accessible controllers for slot car racing. The context is adaptable to other types or applications of controllers. This may even be non-digital like handles possibly. Some outcomes are likely to be conceptual and may not be fully working. For example, a controller design may focus on accessibility or ergonomics which can often be tested without functioning as an electronic component. Some outcomes are likely to be conceptual
Hinges and Catches, Hinges and Catches EYFSAges 3-5 years In this project children are encouraged to explore how materials are joined together so they can still move. Activities include children going on a hinge hunt and comparing different types of hinges. What do they do? How do they work? They investigate different types of hinges and catches on boxes in order to design and make a special box for a particular user/purpose. The resource includes two PowerPoint presentations, one for children with prompt questions and illustrations of different types of boxes,...
Member only Tasks and Activities, Focused Tasks FTs are where students are taught specific technical knowledge, designing skills and making skills. This may be a quick whole-class-making activity, learning a new CAD programme, exploring polymers, or much more. AI Visuals - this Focused Task explores using AI to design cargo transport on scooters as well as traditional skills like drawing and modelling, helping students develop their own ideas. Investigative Evaluative Activities - Coming Soon IEAs are where students learn from a range of existing products and find out about...
Inspired By Industry - KS3 real world contexts, Inspired by Industry has been produced with leading design and manufacturing companies to support all D&T teachers, enabling them to use with students at Key Stage 3. By working on real-life contexts and learning from industry experts, it allows teachers of D&T to potentially shift how they deliver elements of Key Stage 3 in a way that aligns with elements of Key Stage 4 and beyond, replicating how many organisations design, prototype and test. The additional curriculum support documents below will help you to deliver any,...
Chief Executive Officer at Brompton Bicycle Ltd, Will Butler Adams, If you are intrigued by the art of leadership, especially how to lead an organisation through a period of profound change successfully, then you will love this podcast. Part one: Listen here. Part two: Listen here. If you are fascinated by the sheer art and skill required to manufacture anything that is high in quality and is designed and built to last, then you will love this podcast.If you find yourself conflicted between a societal push to consume more...
Paid Opportunity for Secondary Art & DT Teachers – Help Develop a V&A Workshop, The V&A is looking for passionate secondary school Art & Design and D&T teachers to help create an exciting new outreach workshop inspired by its stunning South Asia Collection. This is a fantastic opportunity to collaborate with museum professionals, influence a brand-new classroom session, and get paid for valuable insights. Teachers are the experts when it comes to engaging students, and the V&A is keen to hear directly from them. This consultation will help shape a workshop that celebrates South Asian...
Door hinges helpsheet, Doors – making hinges Ages 5-11 yearsFirst published 2017 There are several ways to make simple hinges for doors. This helpsheet shows six simple methods that children can follow and choose the one that they think is most appropriate for their building. It also contains links to appropriate resources that can be used to develop structures, and images of Design Dog and Tech Tiger you may use in the classroom to help illustrate the theme. This product is a download.
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