117 results found for your search "contextual challenge"
GCSE Energy Storage and Conservation, D&T GCSE Key ResourcesEnergy Storage and Conservation Ages 14-16 First published 2016Energy Storage and Conservation classroom teaching resourceThis resource is aimed at supporting teachers in delivering the Energy Generation, Storage and Conservation topic areas within the GCSE in Design and Technology. It includes a presentation that teachers can use when delivering the topic along with supporting activities to consolidate knowledge and understanding. The resource is split into three sections – Energy, Generation, Energy Storage and Energy Conservation. Each contains notes about the topic, exam style questions and a more open...
GCSE D&T Key Resources, GCSE D&T Key Resources The new single subject GCSE provides an excellent opportunity for departments to modernise their D&T curriculum and offer genuinely effective and inspiring D&T. These resources have been carefully designed to help your department plan for and implement the new GCSE and are provided as both departmental CPD and classroom teaching resources. Further titles will be added as the new specifications are finalised for first teaching in 2017. CPD resources Teacher Guide: Preparing a GCSE Scheme of Work A guide to developing a...
Primary D&T Workshop Collection, Study in your own time and at your own pace with the D&T Association E-Learning courses. No need to travel or take time out of school. This is collection of workshops taken from our D&T Autumn School 2020 and is aimed at Primary teachers. This E-Learning course, features 10 workshops and accompanying resources from teachers and industry professionals. Each workshop (approximately 40 minutes) allows you to work through at your own pace. Use the downloadable resources to aid your teaching and implement them in the classroom. Whether you are learning a new skill or would like...
Hands-On D&T with the James Dyson Foundation, We were proud to partner once again with the James Dyson Foundation to deliver a fully funded national CPD day at their campus in Malmesbury. Teachers from across the UK travelled far and wide to attend the session, immersing themselves in a full day of practical hands-on activities, expert insights, and inspiration. Led by Ryan Ball, our Director of Education, the day focused on developing problem-solving, creativity, and innovation. Participants explored a wide range of tasks designed to boost classroom practice, including: Gamification: Using game design to...
Design with a Cause: The Washing Machine Project - real-world design for real impact, A problem that sparks imagination For millions around the world, washing clothes by hand is a daily burden, sometimes taking up to 20 hours a week. The Washing Machine Project tackles this challenge head-on with a simple but life-changing idea: a low-cost, portable, hand-operated washing machine designed for communities without reliable power or running water. The project was inspired by engineer Nav Sawhney’s time volunteering in southern India. He witnessed firsthand the exhausting reality faced by his neighbour Divya, who spent...
Unlocking the Future: The Role of Robotics Education & Competition in Shaping Tomorrow's Innovators, Recently we were joined by our Webinar host Paul McKnight, Head of Operations (Europe) at VEX Robotics—one of our Blueprint1000 members, and a group of excited teachers to hear all about this years VEX Robotics World Championship. Paul started off by explaining that at VEX Robotics, they believe that all students are scientists and engineers at heart who thrive on asking questions, experimenting and simply playing. Using the thrill of robotics mixed with competition, the VEX Robotics World Championship allows students to envision themselves...
Scalextric4Schools: A Day of Innovation and Racing at Silverstone, We had the opportunity to attend the Scalextric4Schools competition in June held at the iconic Silverstone Museum. Over 500 schools participate annually, many incorporating the competition into their curriculums. Students aged 11 to 18 have been designing, manufacturing, testing, and refining their slot cars with ten teams making it to the finals. The teams had the opportunity to race their cars on a landscaped Scalextric layout and presenting to a panel of judges on how they designed, manufactured, and tested their cars. The event was a fantastic...
What’s new... and how to deal with it, Most of us are now aware of the changes to design and technology resulting from the National Curriculum review in England, but just how well are we doing in terms of preparing for implementing these changes by September? As teachers begin to explore the new programmes of study (PoS), we have received a number of calls and emails at the Association from teachers with responsibility for leading D&T and developing their schemes of work. Quite understandably some are expressing concern and requesting help. In the first instance they need help ‘unpacking’ what...
GCSE Key Resources: Control Systems Teacher Training PowerPoints, D&T GCSE Resources Control Systems Teacher Training PowerPointsEnabling you to teach your students to build control technology into their designs Ages 14-16First published 2016This resource is aimed at supporting teachers to develop their subject knowledge in the area of control systems, in readiness for delivering the GCSE in Design and Technology. It forms part of a set of CPD resources aimed at modernising your design and technology curriculum at a time when there is a clear need for modernisation in the subject to develop students’ skills and knowledge and to...
Examination reform, I can’t wait!, Some 25 years on from the moment in history that Richard Kimbell was referring to, I wonder if we are at the brink of another defining moment in the history of the subject. Perhaps lacking quite the same impact and gravitas, nevertheless, with the impending publication of the new Design and Technology GCSE specifications, finally, and after all these years, we may be able to shed the endorsed titles including ‘resistant materials’ and ‘graphic products’ and begin to refer to the subject itself, design and technology. For too long these invented titles, understood only by...
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