Inspired by Industry Else
Inspired by Industry: Else
This context encourages students to explore design solutions to combat loneliness, allowing for both digital and physical products or a combination of the two. The focus is on user interaction (UI/UX), with opportunities to develop apps, interactive devices, or lifestyle products that foster social connection and engagement. Students can experiment with a variety of materials and technologies, including CAD, rapid prototyping, and digital interfaces. Potential outcomes range from talking toys and cooperative games to mental well-being apps and interactive devices. This project can be adapted for group work or cross-curricular collaboration with computer science, fostering innovation in human-centered design.
Log in or join the Association and add this to your basket. This classroom resource is free so there will be no payment required. Next take a look at the additional member-only Focused Tasks,(FTs), Investigative and Evaluative Activities (IEAs), and curriculum units that will support your delivery of this context brought to you by Else.