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Students design accessible slot‑car controllers, exploring ergonomics and usability through conceptual or non‑working prototypes adaptable to many applications.

Inspired by Industry: Scalextric

This context has been put together to allow for a range of opportunities for students to explore the design and creation of accessible controllers for slot car racing. The context is adaptable to other types or applications of controllers. This may even be non-digital like handles possibly. Some outcomes are likely to be conceptual and may not be fully working. For example, a controller design may focus on accessibility or ergonomics which can often be tested without functioning as an electronic component. Some outcomes are likely to be conceptual and may not be fully working. 

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